Viewing CPU player's jumps won't be possible.buli1992 wrote:I apologize for my english, but I write by internet translator. Jussi - Will be possible it to observe some (certain) next game jumps part < frequent > CPU? It has corrected it as in (to) possible be make after addition for it very game option not bad realistic competitions TV free camera
Ideas & suggestions for next beta/full version
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Re: Ideas & suggestions for next beta/full version
Re: Ideas & suggestions for next beta/full version
Viewing CPU no. Symulation yes
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Re: Ideas & suggestions for next beta/full version
So... what about this ideas?
1.KO mode,
2.Spectator mode in online game,
3.And...We would like to be visible two hills (Lahti HS130,Lahti HS97)
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3.You said that it will block views ,but I have a solution.
Objects that blocking view of jumper should be transparent.(In moment when blocking view)
1.KO mode,
2.Spectator mode in online game,
3.And...We would like to be visible two hills (Lahti HS130,Lahti HS97)
.
.
.
.
.
3.You said that it will block views ,but I have a solution.
Objects that blocking view of jumper should be transparent.(In moment when blocking view)
Re: Ideas & suggestions for next beta/full version
Jussi, is it possible do something like in dsj2? When i press "esc", the game is stop
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Re: Ideas & suggestions for next beta/full version
I disabled it to prevent cheating.uopata01 wrote:Jussi, is it possible do something like in dsj2? When i press "esc", the game is stop
Re: Ideas & suggestions for next beta/full version
Sorry, I don't knowJussi Koskela wrote:I disabled it to prevent cheating.uopata01 wrote:Jussi, is it possible do something like in dsj2? When i press "esc", the game is stop
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Re: Ideas & suggestions for next beta/full version
Vikersund HS225!!!!!!!!!!!!!!
Wishes for offline tournaments
Hello! Me and my friends has played DSJ for many, many years! We always play the game when gathering on a tour or a party using a projektor and USB hubs for the mouses. We have been 12 players on the most, and the most players train on their own licenses at home. These suggestions would do our offline tournaments even smoother:
1. Announce 'next player' after a the player has landed and the points are given.
Why: After a jump a player are often very 'down' or very high. He doesn't click to se who's next and there are always a 'mouse click chaos'.
2. The possibility to disable a player during a tournament/round.
Sometimes some players quit in the middle of a game for different reasons. No good spirit, but it happens. When it is the players turn we have to fake his jump. It would be nice to if we could select 'disable this player' and the player would be out of the competition with all his results.
/Ingar
1. Announce 'next player' after a the player has landed and the points are given.
Why: After a jump a player are often very 'down' or very high. He doesn't click to se who's next and there are always a 'mouse click chaos'.
2. The possibility to disable a player during a tournament/round.
Sometimes some players quit in the middle of a game for different reasons. No good spirit, but it happens. When it is the players turn we have to fake his jump. It would be nice to if we could select 'disable this player' and the player would be out of the competition with all his results.
/Ingar
/Ingar
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Re: Ideas & suggestions for next beta/full version
What about Kuopio HS127 and Liberec HS134? I think those hills are easy to create.
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Re: Ideas & suggestions for next beta/full version
I like that idea, because with the two new Val Di Fiemme hills, you could put both the large hill and the normal hill beside each other and just access each hill from the select hill screen.kj13 wrote:To make it you can see two jumps, for example, HS130 Lahti, Lahti HS97
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New idea (option in World Cup Menu)
Jussi, could you investigate my idea about training session in World Cup menu?
Thanks for the investigatement.
Thanks for the investigatement.

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- Posts: 184
- Joined: 04 Apr 2012, 10:06
- Location: Canada
What do you think about having hills beside each other
For example, with the new Val Di Fiemme hills you could put the normal hill and the big hill beside each other and just access each hill from the hill selection menu