Flying speed meter
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- Joined: 25 Mar 2012, 02:56
Flying speed meter
First post hello all! im not gonna say how good this game is and blaablaa because everybody knows it allready but thank you Jussi! but i was thinking while playing, that if there was a speed meter during the flight, that would be great! or maybe only one meter at the HS point, because the flying speed is allways different depending on how you fly, if there was this meter you could play and analyze your mistakes and so on.. what do you think?
Re: Flying speed meter
Only in the replay mode if it's really nescessary
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Re: Flying speed meter
Yeah in the replay of course, or you could choose it if you want to see it or not when you actually jump, and it could stop where you land! i am personally fascinated at the flying speed, what do you say Jussi?
Re: Flying speed meter
I like it.Metsi wrote:Only in the replay mode if it's really nescessary
Nie popieram małyszomanii, a tym bardziej żadnej stochomanii.
Albo kibicujesz wszystkim skoczkom, albo rodakom, albo ssiesz
"Czułeś się kiedyś jak Hula?" -Woody Allen
Re: Flying speed meter
I'd like a speed meter during inrun, like in DSJ3, and I never thought about this meter during the flight. But it's not bad idea, that would be really interesting
Re: Flying speed meter
Actually, now that i think of it, it would be nice to have a 'analyze replay' mode.
Showing not only the inrun and flight speed, but also the current angle of the jumper (considering the slope, and another one considering the flat line), the angle between the jumper and the skis, and maybe a smiple parabolic line showing the flight curve.
I know that it's would take a lot of work, but i may be really interesting to implement in the next version maybe
Would love to hear some opinions from the players as well as from the game creator himself
Showing not only the inrun and flight speed, but also the current angle of the jumper (considering the slope, and another one considering the flat line), the angle between the jumper and the skis, and maybe a smiple parabolic line showing the flight curve.
I know that it's would take a lot of work, but i may be really interesting to implement in the next version maybe
Would love to hear some opinions from the players as well as from the game creator himself
Re: Flying speed meter
Good idea, man!Metsi wrote:Actually, now that i think of it, it would be nice to have a 'analyze replay' mode.
Showing not only the inrun and flight speed, but also the current angle of the jumper (considering the slope, and another one considering the flat line), the angle between the jumper and the skis, and maybe a smiple parabolic line showing the flight curve.
I know that it's would take a lot of work, but i may be really interesting to implement in the next version maybe
Would love to hear some opinions from the players as well as from the game creator himself
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Re: Flying speed meter
Love it.Metsi wrote:and maybe a simple parabolic line showing the flight curve.
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Re: Flying speed meter
+1Dydux666 wrote:Love it.Metsi wrote:and maybe a simple parabolic line showing the flight curve.
That's gotta hurt (sorry Zmaster for that fake )
Re: Flying speed meter
I like it. ;D
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- Posts: 4
- Joined: 25 Mar 2012, 02:56
Re: Flying speed meter
I like the idea, but is it necessary? i would be happy to only see the flying speed, and dont you see the flying curve and the angles in the normal replay? i hope mr Jussi will give us some answers! how much work would it take for this meter? i dont know anything about creating games but im intrestedMetsi wrote:Actually, now that i think of it, it would be nice to have a 'analyze replay' mode.
Showing not only the inrun and flight speed, but also the current angle of the jumper (considering the slope, and another one considering the flat line), the angle between the jumper and the skis, and maybe a smiple parabolic line showing the flight curve.
I know that it's would take a lot of work, but i may be really interesting to implement in the next version maybe
Would love to hear some opinions from the players as well as from the game creator himself
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- Location: Canada