Did some record hunting today (nothing new though) and i came up with a little improvement that might make the game a bit more interesting.
Maybe the wind influence on the inrun speed could be a bit bigger?
Right now it's only possible to jump a WR from the 2-3 (depending on the hill) lowest gates.
If the wind influence was a bit bigger at the inrun, the sidewind would be more attractive to jump too.
Right now the best wind is the one straight in the face (yes Kalle, i admit you're right

If a bit sided wind would give a bigger profit to the speed, then it would be still challanging to jump from higher gates too.
I understand this is only my point of view, but maybe someone has similar thoughts on this one

Oh, and i don't think that it should come with some next fixes, more like for the next versions
