1 A jumper lands without any problems (in spite of hands 'waving')
2 Or a jumper lands with fall

I suggest making more realistic landing engine. How about problems with keeping on skis without fall? (i hope you understand what i'm talking about

I use only left button to make a telemark and i suggest going back to the engine which was used in previous part (dsj 2), when too fast landing in telemark style (using only one mouse button), ends fall. it was more realistic. Although i think the game is very good
