Ideas & suggestions for next beta/full version

Ideas and suggestions for improving DSJ4.
Wolf
Posts: 250
Joined: 31 Mar 2009, 17:14

Post by Wolf »

pajkul wrote:I think that the current position of the jumper in flight is perfectly fine and should stay as it is currently in the future versions. Don't change it! I hate such agressively flying jumpers, and love watching jumps looking so naturally and effortless somehow. If you shift to F7, then it looks exactly what it looks like on TV.

DON'T CHANGE IT!


Absolutely agree ! Change something that is perfect, this is nonsense ! The current position of the jumper on the fly is perfect ! Janda style is ugly, very flat and just as he jumps ! Jussi, please, do not change it !!!!!
Wolf
Posts: 250
Joined: 31 Mar 2009, 17:14

Post by Wolf »

magnevox wrote:I think that this figure is more realistic
Image

than this

Image

What dou you think about this, people??


Please do not, the flat ! Tops of skis too high ! Absolutely nothing to change in position on the fly !!!
Koniasty
Posts: 144
Joined: 01 Feb 2011, 19:58

Post by Koniasty »

I have genius idea!
Jussi, can you make a gates that a player could lower and raise? For example, in poor conditions and raise the lower the better? That would be fantastic and extremely realistic!

Sorry for my english
I want a gates :)
TPo
Posts: 549
Joined: 12 Jan 2010, 20:15
Location: Finland

Post by TPo »

Jussi, will you include fictional hills too? The gap between k130 and k185 is pretty big... So shouldn't there be some fictional hills to fill the hole?
Total Length: 5353.38 m // 7749.06 m // 1603.92 m
Total Length: 14706.36 m
--
Winner of Ski-Stars World Championships (large hill) // 2nd of Ski-Stars World Championships (team) // Winner of Ski-Stars DSJ2 Cup
Basadoni
Posts: 128
Joined: 23 Jan 2010, 13:17
Location: Germany

Post by Basadoni »

Another interesting thing would be light movements of the jumper with the arms after takeoff, if the player has not pushed the buttons simultaneous.
In general the jumper only has light movements when the player moves his mouse.
But this regards only the angle "skis-body", there are no other movements, like corrections of the jumper, or the effect from the wind with the skis, especially seen in reality when its ski-flying-time!
Wolf
Posts: 250
Joined: 31 Mar 2009, 17:14

Post by Wolf »

TPo wrote:Jussi, will you include fictional hills too? The gap between k130 and k185 is pretty big... So shouldn't there be some fictional hills to fill the hole?


Fictitious hills was already so much in previous versions that enough !!!!! Now it's time for realistic hills !!!!!
Grufugl
Posts: 192
Joined: 23 Jan 2007, 03:48
Location: Norway

Post by Grufugl »

jakub17 wrote:2) KO system (like in Four Hills Tournament) in next version (as other game mode).
How is that to be arranged in dsj? Are we going to jump two and two in the first round while the others wait online? And if not, what will it add to the experience?
gg77
Posts: 47
Joined: 03 Feb 2011, 14:38
Location: PL

Post by gg77 »

Wolf
Posts: 250
Joined: 31 Mar 2009, 17:14

Post by Wolf »

http://www.youtube.com/watch?v=HPpxQe_FJ0U

For me it is the ideal position to jump !!! Such a style of most of the jumpers jumping !!!!!
And, that jumping position is now in DSJ 4 !!! Compare for yourself ! :)
EgyLynx
Posts: 425
Joined: 02 Apr 2009, 21:38
Location: Finish "Manse"

Post by EgyLynx »

And it is just Severin :wink: ...
...Selection in progress...
Wolf
Posts: 250
Joined: 31 Mar 2009, 17:14

Post by Wolf »

EgyLynx wrote:And it is just Severin :wink: ...


Yes, but most of the jumpers that jump style. :)
kethylas
Posts: 3
Joined: 04 Feb 2011, 22:33

Post by kethylas »

i really like dsj4! that is what i was waiting for. but i am one of the people who would like the possibility to jump more agressive, the head more down between the skis, but still with the hips bended like now.

another idea what i really would like to have, but i dont know if it is possible:

i would like to watch the replays of 2 jumps overlaped to compare 2 different efforts. like the analysis often seen in TV, where the flight curve of two differend jumpers is compared. this would be very interesting to watch.

do you think this is possible?
---
what i dont like is that if the wind is not constant or if you make a small mistake after the take off, then it is nearly im possible to correct the failure... the mouse sensibility is a bit to sensible. due to that i think for beginners or people which dont watch ski jumping often in tv it is really hard to learn the game.
it is also nearly impossible to control the skis flat when the wind comes directly from the front.
---
almost forgot: i would like something between falling and standing a jump. :)
rafal12322
Posts: 16
Joined: 05 Feb 2011, 16:04

Post by rafal12322 »

jakub17 wrote:My suggestion:
1) Jumpers has got too little points when they fall off (from 5.0 to 9.5 max). It should be about 9.0 - 12.0 in normal falls (this is my opinion).
2) KO system (like in Four Hills Tournament) in next version (as other game mode).
3) Real hill records (except local, personal and world records).
4) It can be additional/removal points for good/bad wind (it could be turn off in options).
5) Celebrates when jumper has good jump ;)
6) F1 camera on other side in some hills (like in real).
2). YES
4).YES
6).YES
And next:
World Cup!
4 Hills Tournament in the World Cup
World Championships or Olympic Games in the World Cup
Sorry for my English :D
skijump123
Posts: 2
Joined: 06 Feb 2011, 13:31
Location: POLAND

Post by skijump123 »

Full version (my idea)
hils :
-World cup and Summer GP and Eruzum PeongHang sapporo k -90 Rovaniemi Stams hakuba k-90
- 4 hils tournament
- scandinavia tour
- team tour
Trygve
Posts: 8
Joined: 26 Feb 2007, 03:33
Location: Oslo, Norway

Post by Trygve »

pajkul wrote:I think that the current position of the jumper in flight is perfectly fine and should stay as it is currently in the future versions. Don't change it! I hate such agressively flying jumpers, and love watching jumps looking so naturally and effortless somehow. If you shift to F7, then it looks exactly what it looks like on TV.
It should still be possible to jump more aggressively without losing balance, eventhough it rarely is the most efficient way to jump. It's not realistic that it always ends in a nasty fall if you're pushing on hard.

Especially in the largest hills, when the wind conditions are good, you can see the best jumpers push on really hard in order to keep speed. An upright style in a ski flying hill will not bring you the hill record.
Post Reply