First impressions...
http://www.youtube.com/watch?v=S5WmwCmQmBwJussi Koskela wrote:Maybe because they are so used to flying head lower than feet (=unrealistic) in DSJ3?Konsta Siivola wrote: I don't understand why people want to fly like that..
0:48
http://www.youtube.com/watch?v=3TTyEltV ... re=related
And more more like it
http://epgaming.net/ - Jedyny aktywny turniej DSJ3 na świecie!
http://epgaming.net/ - Only active DSJ3 tournament in the world!
http://epgaming.net/ - Only active DSJ3 tournament in the world!
Jussi Koskela has already told a lot with regard to the flying position. I don't know guys if he has anything to add to this topic, everything looks perfectly clear to me. The flying position is not just graphics, it involves many things, like adjusting angles of certain body parts etc. and there is also some physics model having a big influence on what the flight is gonna look like. Moreover, there's also one more little aspect: mouse. You can't adjust the position of every part of the skijumper's body. Some things are done automatically and are pre-defined. Koskela said he's going to look for a better combination of all the body angles that would make the game fun to play, yet more realistic.
UPDATE: Jussi, can you please give us some more feedback on how much are you planning to make the position in the air affecting the air resistance and the jumper's speed on flying hills during the flight?
I still can't stop playing this game. It's so good. When I was watching the Willingen qualifying session today and the replays showing some take-offs, I wowed when I recalled how it is done in DSJ4. So realistic! Insane!
UPDATE: Jussi, can you please give us some more feedback on how much are you planning to make the position in the air affecting the air resistance and the jumper's speed on flying hills during the flight?
I still can't stop playing this game. It's so good. When I was watching the Willingen qualifying session today and the replays showing some take-offs, I wowed when I recalled how it is done in DSJ4. So realistic! Insane!
Last edited by pajkul on 29 Jan 2011, 01:31, edited 3 times in total.
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Hmmm.. I still don't see the ski jumper's head below the feet in any of these videos or screenshots. Anyway, the current position of the ski jumper in DSJ4 is the one that has had the best overall look and feel so far. In terms of gameplay there's much more balancing to do than just replacing the body angles.
Anti-aliasing
I didn't notice before today that the setup for dsj4 has anti-aliasing options. Having a good graphic card I set it to 4x with no obvious cons. And it has a very noticable effect - a great improval imo
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I hope very much like the hills are Lahti, Lillehammer, so the rest of the hill will be the true dimensions and the names, because if it is realistic to the max.
Jussi! You have created the best game! You must take care that the full version was best on how to elaborate, because I pity such a game! Really it is a mega game and please do matters to be worked out famously in every way! Jussi! You're the best ...
Jussi! You have created the best game! You must take care that the full version was best on how to elaborate, because I pity such a game! Really it is a mega game and please do matters to be worked out famously in every way! Jussi! You're the best ...
I think the new gameplay is really satisfying, you did a really great job! It makes so much fun to jump, even just in the training-mode. Also I like the idea of choosing the conditions like snow, fog, summer or winter, day or night. It really looks great. I don't know if you can change the Georg Späth style in this stage of development. I think it's not so important because it's only a visual thing, the feeling during the flight is great nevertheless
But please, pleeeeeaaaase, give us CPU players for playing realistic world cups, I think most enjoy this and it would be a big loss if it isn't possible anymore.
But please, pleeeeeaaaase, give us CPU players for playing realistic world cups, I think most enjoy this and it would be a big loss if it isn't possible anymore.
Takeoff
Hi!
The game improve a lot,more realistik,super ,but...
I dont like that radical change at takeoff.
I jump nearly 11 years,and my arm subconsciously fast pull the mouse back at takeoff-now it is totally diferent,you must wait a bit,and than pull back slitely.
In time,I will learn,but some months will be ruined and I am very angry about this currently
And some minor bug:the picture of the game is slitelly moved to the left side,so I dont see all informatons and in the right side I have cca 1 cm of black band.Does this appear by others too?
Have a nice day!
The game improve a lot,more realistik,super ,but...
I dont like that radical change at takeoff.
I jump nearly 11 years,and my arm subconsciously fast pull the mouse back at takeoff-now it is totally diferent,you must wait a bit,and than pull back slitely.
In time,I will learn,but some months will be ruined and I am very angry about this currently
And some minor bug:the picture of the game is slitelly moved to the left side,so I dont see all informatons and in the right side I have cca 1 cm of black band.Does this appear by others too?
Have a nice day!
Get movin´