
First impressions...
Very nice! Great physics (except after falling, looks like a crash test dummy).
I believe that playability are more important than graphics.
Have to master a new (and better) jumping technique, more realistic.
Starting from scratch again with new enthusiasm. Great work Jussi
I believe that playability are more important than graphics.
Have to master a new (and better) jumping technique, more realistic.
Starting from scratch again with new enthusiasm. Great work Jussi

Steelman
The Flying Norwegian
The Flying Norwegian
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As I said before, It's not physically possible to affect the flying angle as aggressively as it could be done in DSJ3 after the ski jumper has already taken off, so DSJ3 was pretty unrealistic in this sense. Different kind of attack angle during the early flight is a result of different kind of takeoff which in turn would be too difficult to control.REM wrote:Visual impressions are very nice, but the physic of jump is not good. Can not take off and fly in agressive style, only passive style - that's why jumps are not differentiated of style and technique.
With regards to different kind of flying styles, the player would basicly have to control also the pelvis angle independently of the ski angle, which would also be extremely difficult and one mouse wouldn't simply be enough for that!

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Right now we are flying like Matti Hautamaeki / George Spaeth, or even worse than that. It's not pretty to watch them fly and the current flight position is pretty passive. It would be better if you could chose what position is the best for your jump style. I want to fly like Kranjec as he is the best flyer out there.
But other than that I like the game.
But other than that I like the game.
damn it people you really think its a day or two to make a different style ??? grow up and stop wining because we just got the best ski jumping game ever ! and it is possibly the best game for me ever.
DSJ has the most complex and realisitc physisc in a ski jumping game ever and people are still crying about it lookin bad
this makes me really angry... I go to a computer school so I know a bit about proggraming and belive me - it isnt as easy as every one thinks it is
thank you..
DSJ has the most complex and realisitc physisc in a ski jumping game ever and people are still crying about it lookin bad

thank you..
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For now, the flying position is the same kind as a normal ski jumpers one.. If you wanted to fly like the best flying hill jumpers, you would have to take off with a different style. For example Kranjec points his takeoff aggressively forward and he has another kind of flight because of that. It might be good in flying hills but if you want to jump high and long in normal (HS about 120-145m) hills, you have to do the takeoff like now. I think it's very realistic now.. Compared to DSJ4 Beta, DSJ3:s takeoff and flight is completely unrealistic. I don't understand why people want to fly like that..
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hmmm..... maybe Kranjec or Koch-style jumping?
Kranjec: http://www.youtube.com/watch?v=IkWmx2zJzK8
Koch: http://www.youtube.com/watch?v=BxlCeMbW694

Kranjec: http://www.youtube.com/watch?v=IkWmx2zJzK8
Koch: http://www.youtube.com/watch?v=BxlCeMbW694

I think most of the people here don't want a Kranjec or koch fliying style, but still if you look at an average of the Top20 in the current world cup the space between ski and human is less than in DSJ. It's not that much, but a slight change to a more forward leaning jumper would be nice. I'm talking only about the flying part of the jump now, the takoff looks fine as it is now.
But anyway I'm definitely happier with the situation as it is now compared to DSJ3... But there's always room for improvement
But anyway I'm definitely happier with the situation as it is now compared to DSJ3... But there's always room for improvement
