Page 1 of 2

DSJ4 Update

Posted: 27 Dec 2024, 00:47
by swiadomski pl
Hi Jussi,

I know you're working hard on updating the game,
but could you reveal more about what will be included in the latest update?

Happy Holidays!
WRO-PAB DSJ FANS

Re: DSJ4 Update

Posted: 27 Dec 2024, 10:42
by Jussi Koskela
The focus of the update is on the offline game mode and its configurability.

Re: DSJ4 Update

Posted: 27 Dec 2024, 23:22
by swiadomski pl
What exactly can we expect in the offline mode update?

Re: DSJ4 Update

Posted: 27 Dec 2024, 23:23
by swiadomski pl
And approximately when will this update be?

Re: DSJ4 Update

Posted: 29 Dec 2024, 19:41
by mqtiii
Every time this question is asked Jussi does not answer it.

Re: DSJ4 Update

Posted: 29 Dec 2024, 22:49
by Dangerous Dave
swiadomski pl wrote: 27 Dec 2024, 23:23 And approximately when will this update be?
mqtiii wrote: 29 Dec 2024, 19:41 Every time this question is asked Jussi does not answer it.
I think he has already answered somewhere that he doesn't have an approximate release date yet. I'm sure he will announce it when he gets closer to finishing the update, just be patient.

Re: DSJ4 Update

Posted: 30 Dec 2024, 10:05
by Jussi Koskela
I do this as a part-time job and the update will be a big overhaul to the whole offline game mode, so it's really not possible, and not reasonable to try to make guesses about some exact release date. I have done changes on a broad front and everything has to work perfectly before the release. Deluxe Ski Jump has always been about high quality, so I won't be rushing to release something unfinished.

Re: DSJ4 Update

Posted: 03 Jan 2025, 16:54
by Hardy
Jussi Koskela wrote: 30 Dec 2024, 10:05 I do this as a part-time job and the update will be a big overhaul to the whole offline game mode, so it's really not possible, and not reasonable to try to make guesses about some exact release date. I have done changes on a broad front and everything has to work perfectly before the release. Deluxe Ski Jump has always been about high quality, so I won't be rushing to release something unfinished.
Jussi, do you consider/have you considered applying a possibilty of multiple inrun gammas & custom dhill widths by any chance in future update?
I think that it would really improve hillmaking capabillities of the game and also it would've made a possibility of making certain real and retro hills that are not feasible to create because of lack of these utilities.
Also it would've made creating fictional hills with more variety & skilled hillmakers would definitely benefit from these features.
I think that it would've been amazing if you were to consider these two things if they're possible to apply in the game.

Best regards Jussi.

Re: DSJ4 Update

Posted: 04 Jan 2025, 00:44
by Basadoni
Any hopes for a record hunting mode? :D

Re: DSJ4 Update

Posted: 04 Jan 2025, 21:57
by Jussi Koskela
Basadoni wrote: 04 Jan 2025, 00:44 Any hopes for a record hunting mode? :D
Not in this update.

Re: DSJ4 Update

Posted: 04 Jan 2025, 22:00
by Jussi Koskela
Hardy wrote: 03 Jan 2025, 16:54 Jussi, do you consider/have you considered applying a possibilty of multiple inrun gammas & custom dhill widths by any chance in future update?
I think that it would really improve hillmaking capabillities of the game and also it would've made a possibility of making certain real and retro hills that are not feasible to create because of lack of these utilities.
Also it would've made creating fictional hills with more variety & skilled hillmakers would definitely benefit from these features.
I think that it would've been amazing if you were to consider these two things if they're possible to apply in the game.

Best regards Jussi.
I may add more customizability to inrun profiles in some later update. Custom dhill widths are more problematic. I worked on them earlier for more than a week and always came across with unresolvable problems.

Re: DSJ4 Update

Posted: 05 Jan 2025, 09:57
by Jussi Koskela
aleksiq4229 wrote: 05 Jan 2025, 01:28
Jussi Koskela wrote: 04 Jan 2025, 21:57
Basadoni wrote: 04 Jan 2025, 00:44 Any hopes for a record hunting mode? :D
Not in this update.
oooh, interesting :!:
I didn't mean that it would be planned to subsequent updates - more like that I don't have any short term plans to do it.

Re: DSJ4 Update

Posted: 05 Jan 2025, 15:25
by Xinitiao
Jussi Koskela wrote: 04 Jan 2025, 22:00 I may add more customizability to inrun profiles in some later update. Custom dhill widths are more problematic. I worked on them earlier for more than a week and always came across with unresolvable problems.
Vancouver K300 has custom dhill sides using the inrun-left/right-guard profiles. Maybe you can make the dhill outside these profiles not count for WR/To beat/LR/PB line widths and audience/tree placements? And add the ability for custom lines to rely on these profiles? And make the dhill outside these profiles terrain-painted? Other than that I think Vancouver's implementation doesn't seem to have any issues :)

Re: DSJ4 Update

Posted: 06 Jan 2025, 20:13
by Basadoni
Jussi Koskela wrote: 05 Jan 2025, 09:57
aleksiq4229 wrote: 05 Jan 2025, 01:28
Jussi Koskela wrote: 04 Jan 2025, 21:57
Not in this update.
oooh, interesting :!:
I didn't mean that it would be planned to subsequent updates - more like that I don't have any short term plans to do it.
Please consider it :)
As the online mode is now much more important for the masses.

Re: DSJ4 Update

Posted: 13 May 2025, 10:17
by carinamon
A major update is in progress, focusing on overhauling the offline game mode and its configurability. Koskela emphasized that this is a part-time project, and no exact release date has been set, as the focus is on delivering a high-quality, polished update.