Has anyone managed to import 3d model into xml? Like in form of pillars for example. I believe proof of concept would be:
1. Decimate object in blender with triangulate option(in forms of connected triangles, pic rel), low poly 3d. Export to .obj file.
2. Every triangle can be presented in xml as max. 2 pillars, since we have x1 and x2 required parameters for pillars.
3. Create a wrapper that from .obj file creates pillars for the whole model. It would process each triangle as max 2 pillars.
I don't want to re-invent the wheel if it exists...
