On the philosophy of record hunting
Posted: 26 Nov 2013, 20:56
Ok, first of all: sorry for the wall of text, but please don't reply without reading through it.
I know there is already a poll about online records, and that this is somewhat related, but it's still a separate topic.
Every now and then, someone asks for a save-function or an option to choose wind/gate in offline mode.
The answer is a clear no, with the reasoning that it would allow people to constantly jump in perfect conditions.
I wish to talk about this reasoning, as I believe many have disagreed with it, but there never was a proper discussion.
NOTE: this is not a petition or a survey, nor is it a direct feature request. I simply want to see what people think about this, because I've been thinking about it for quite a while.
Two points that should at least be covered in this discussion:
[1]: why is it bad to let people jump in good winds whenever they want?
[2]: does the current system help enforce the philosophy behind [1]?
I am actually a little unsure about [1]. Is it supposed to be realism: in the real world you can't just decide to make a record? As this is the best I can come up with, I will assume it in my reasoning. On a basic level I totally agree with this: records would be more interesting if they were more sporadic, organic and evolving and if there were larger differences between players. In practice, I am not seeing this being fulfilled: a new hill is released and only days later the world records are (probably) very close to the theoretical maximum. So it would seem that [2] does not hold.
Let's take a look at [2]: I tend to think that the current policy of not officially allowing people to constantly jump with perfect wind is effectively useless, because it can trivially be circumvented by starting a game with a huge number of jumpers/teams over and over again until you find the perfect conditions. After that you will have a practically unlimited amount of potentially good jumps. The only limitation to this is time, which only causes a disadvantage to people who are not willing to go through this quite tedious process. Perhaps, it is thought that the tediousness will prevent people from abusing this loophole? In that case, this system could work. However, a lot of people hunt for winds (probably everyone in the top 50 in every hill if not more, myself included).
Right now, instead of enforcing the views behind [1], it feels like the game is rather just punsihing people who do not have the time to restart again and again for perfect winds. Records should be about skill, not patience, and when you think about it, does it really make sense to sit in front of a computer, possibly for hours, just for waiting for a good random number? But this is what you have to do to be able to compete. I think this is not ideal.
I think online records is the best way to realize [1]. Online, it is not possible to hunt for winds, and everyone will have the same jumping conditions at all times. We could still have offline records as well, but the two records would serve two different purposes: online records would work in accordance with [1], and would create a pretty accurate picture of player skill; offline records would create a reference by showing the theoretical perfect jump lengths in each hill. Of course, online records would be a subset of offline records. Online records could also be limited to tournaments, if otherwise considered to have part (if a very small part) of the same effect as the current system. Perhaps there is an even better system, but I can't think of one.
Thoughts?
I know there is already a poll about online records, and that this is somewhat related, but it's still a separate topic.
Every now and then, someone asks for a save-function or an option to choose wind/gate in offline mode.
The answer is a clear no, with the reasoning that it would allow people to constantly jump in perfect conditions.
I wish to talk about this reasoning, as I believe many have disagreed with it, but there never was a proper discussion.
NOTE: this is not a petition or a survey, nor is it a direct feature request. I simply want to see what people think about this, because I've been thinking about it for quite a while.
Two points that should at least be covered in this discussion:
[1]: why is it bad to let people jump in good winds whenever they want?
[2]: does the current system help enforce the philosophy behind [1]?
I am actually a little unsure about [1]. Is it supposed to be realism: in the real world you can't just decide to make a record? As this is the best I can come up with, I will assume it in my reasoning. On a basic level I totally agree with this: records would be more interesting if they were more sporadic, organic and evolving and if there were larger differences between players. In practice, I am not seeing this being fulfilled: a new hill is released and only days later the world records are (probably) very close to the theoretical maximum. So it would seem that [2] does not hold.
Let's take a look at [2]: I tend to think that the current policy of not officially allowing people to constantly jump with perfect wind is effectively useless, because it can trivially be circumvented by starting a game with a huge number of jumpers/teams over and over again until you find the perfect conditions. After that you will have a practically unlimited amount of potentially good jumps. The only limitation to this is time, which only causes a disadvantage to people who are not willing to go through this quite tedious process. Perhaps, it is thought that the tediousness will prevent people from abusing this loophole? In that case, this system could work. However, a lot of people hunt for winds (probably everyone in the top 50 in every hill if not more, myself included).
Right now, instead of enforcing the views behind [1], it feels like the game is rather just punsihing people who do not have the time to restart again and again for perfect winds. Records should be about skill, not patience, and when you think about it, does it really make sense to sit in front of a computer, possibly for hours, just for waiting for a good random number? But this is what you have to do to be able to compete. I think this is not ideal.
I think online records is the best way to realize [1]. Online, it is not possible to hunt for winds, and everyone will have the same jumping conditions at all times. We could still have offline records as well, but the two records would serve two different purposes: online records would work in accordance with [1], and would create a pretty accurate picture of player skill; offline records would create a reference by showing the theoretical perfect jump lengths in each hill. Of course, online records would be a subset of offline records. Online records could also be limited to tournaments, if otherwise considered to have part (if a very small part) of the same effect as the current system. Perhaps there is an even better system, but I can't think of one.
Thoughts?