CPU Jumpers ability options
Posted: 03 Jan 2013, 13:50
Hey,
it's nice that you now can divide abilities between small and big hills.
But I liked the old (DSJ 3) division between ability and security ("Sicherheit" in German) very much, too.
Why not keep both options?
Three abilities for different hill types + one security value?
Also I would like to see lower barrier reduced (now its 600). I always used to have "Eddie the Eagle" among my CPU jumpers, but now he surprisingly appears in the top ten in competitions from time to time (even though I put lowest possible values for him).
I think this at least should be easy to do, allowing ability values under 600.
it's nice that you now can divide abilities between small and big hills.
But I liked the old (DSJ 3) division between ability and security ("Sicherheit" in German) very much, too.
Why not keep both options?
Three abilities for different hill types + one security value?
Also I would like to see lower barrier reduced (now its 600). I always used to have "Eddie the Eagle" among my CPU jumpers, but now he surprisingly appears in the top ten in competitions from time to time (even though I put lowest possible values for him).
I think this at least should be easy to do, allowing ability values under 600.