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				Harder take off
				Posted: 26 Feb 2012, 19:49
				by Risen
				Currently it's too easy to get some height in my opinion, especially by taking off slightly before the end of inrun. Even if I try to make the jump bad, it takes off with the constant, large power. The only hill I've got real problems is Garmisch. If there was a point on the inrun, from which take off power would be the biggest, then decreasing each cm away from it. An elite "fit in" game.
Just please consider it.
The zones of take off power, colours are not to be included.

 
			
					
				Re: Harder take off
				Posted: 26 Feb 2012, 19:54
				by SuperAdo111
				In Planica is too easy :3 I want this like in some games,some arcade games 

 
			
					
				Re: Harder take off
				Posted: 27 Feb 2012, 00:03
				by cruzzz112
				No. Now is good.
			 
			
					
				Re: Harder take off
				Posted: 27 Feb 2012, 17:58
				by Fingi
				@Risen: That take off would be way too early... (if you would start your takeoff in the green zone)
And I agree with cruzzz112, it's good as it is.
			 
			
					
				Re: Harder take off
				Posted: 28 Feb 2012, 16:19
				by Risen
				Fingi wrote:@Risen: That take off would be way too early... (if you would start your takeoff in the green zone)
And I agree with cruzzz112, it's good as it is.
This is from my Planica record replay. I started to take off in the highlighted moment so he took off with his feet centimeters before the end of inrun 

 
			
					
				Re: Harder take off
				Posted: 28 Feb 2012, 17:35
				by TPo
				Risen wrote:Fingi wrote:@Risen: That take off would be way too early... (if you would start your takeoff in the green zone)
And I agree with cruzzz112, it's good as it is.
This is from my Planica record replay. I started to take off in the highlighted moment so he took off with his feet centimeters before the end of inrun 

 
That's actually too early  

 
			
					
				Re: Harder take off
				Posted: 28 Feb 2012, 18:23
				by AlexRollercoaster
				The Take-Off must be later so like this:
 
Maybe it is a bit too late, but on this Video:
http://www.youtube.com/watch?v=rrBHXA4U ... re=related
On 0:30
Or on this video:
http://www.youtube.com/watch?v=EvelNcS6 ... re=related
On 0:44
 
			
					
				Re: Harder take off
				Posted: 28 Feb 2012, 20:25
				by dzamper
				It's because IRL the actual take-off (I mean gain of the upward momentum) doesn't happen when legs are straight, but a bit earlier.
			 
			
					
				Re: Harder take off
				Posted: 29 Feb 2012, 14:18
				by Risen
				TPo wrote:Risen wrote:This is from my Planica record replay. I started to take off in the highlighted moment so he took off with his feet centimeters before the end of inrun 

 
That's actually too early  

 
Good to know mate, thanks 

 This may prove that it's currently too easy. I jumped 228m with definitely bad end of the jump (panic mode on).
Anyway, who, if not mr J. knows the best where's the right moment? 

Mine is just a proposal to make the take off power stricter, according to the right moment.
 
			
					
				Re: Harder take off
				Posted: 29 Feb 2012, 16:52
				by skiflyer11
				i think he even doesnt know that  

 
			
					
				Re: Harder take off
				Posted: 29 Feb 2012, 18:01
				by Jussi Koskela
				skiflyer11 wrote:i think he even doesnt know that  

 
I haven't hard-coded any optimal time for the takeoff. It's the physics engine that calculates the outcome.
 
			
					
				Re: Harder take off
				Posted: 29 Feb 2012, 18:41
				by skiflyer11
				Jussi Koskela wrote:skiflyer11 wrote:i think he even doesnt know that  

 
I haven't hard-coded any optimal time for the takeoff. It's the physics engine that calculates the outcome.
 
that was exactly what i meant  

 
			
					
				Re: Harder take off
				Posted: 01 Mar 2012, 12:07
				by Risen
				So, doable and necessary?