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Flying style
Posted: 16 Jun 2011, 09:10
by pikuvava
It would be nice if i can choose what flying likes:
1.I can choose its my flying H/V style
2.Every time u start competion u must choose how aggressive ur flying is(so little hills agressivenes will be low and bigger hills medium and in flying hills high so u must think before u jump this would be nice in online)
U can choose ur aggressivenes in percent.
Re: Flying style
Posted: 16 Jun 2011, 13:13
by Yannici
Would be very nice!
The flying style at the moment isnt REALLY realistic... The Jumper must laying more on the skis
bad english anyway
so far
Yannici
Re: Flying style
Posted: 16 Jun 2011, 14:33
by pikuvava
Yannici wrote:Would be very nice!
The flying style at the moment isnt REALLY realistic... The Jumper must be laying more on the skis
bad english anyway
so far
Yannici
Sry for bad language im from finland and im 13 and english isnt best element in school...
Re: Flying style
Posted: 16 Jun 2011, 14:43
by Yannici
No, I mean MY ENGLISH is bad xD
so far
Yannici
Re: Flying style
Posted: 16 Jun 2011, 14:45
by pikuvava
Yannici wrote:No, I mean MY ENGLISH is bad xD
so far
Yannici
Ok xD my english sucks too...(how i can know...)

Re: Flying style
Posted: 26 Jul 2011, 19:22
by Wolf
The DSJ 4 Beta 2 flying style is perfect ! See the photos of real jumpers on the fly. The DSJ 3 jumper was too flat, not like a true jumper.
Re: Flying style
Posted: 26 Jul 2011, 20:47
by Yannici
It's really nearly perfect, but I think sometimes the V is too wide :X
so far
Yannici
Re: Flying style
Posted: 26 Jul 2011, 22:49
by KubaZa
I hope Jussi have time to do this, it will be great.
Re: Flying style
Posted: 27 Jul 2011, 09:36
by pikuvava
KubaZa wrote:I hope Jussi have time to do this, it will be great.
Like 30-40% of WC jumpers are H style jumpers
Re: Flying style
Posted: 13 Aug 2011, 13:10
by m00nchile
Jussi has already stated that the physics engine takes EVERYTHING into consideration, hip angle, ankles angle etc etc, so implementing a new jumping style just for aesthetic reasons would add a lot of unneeded overhead. It would be a nice bonus when the game is already out of beta stage and tweaked to almost perfect, but right now the priority should be getting the game to full version.
Re: Flying style
Posted: 24 Oct 2011, 22:02
by Wolf
m00nchile wrote:Jussi has already stated that the physics engine takes EVERYTHING into consideration, hip angle, ankles angle etc etc, so implementing a new jumping style just for aesthetic reasons would add a lot of unneeded overhead. It would be a nice bonus when the game is already out of beta stage and tweaked to almost perfect, but right now the priority should be getting the game to full version.
Exactly! It makes no sense to change that which is perfect! I repeat: jump and flight style are perfect!
Re: Flying style
Posted: 29 Oct 2011, 12:00
by gaspersrsen
Make skijumpers skills like flying posesion takeoff inrun posesion landing power of takeoff