Page 132 of 140

Re: Ideas & suggestions for next beta/full version

Posted: 10 Nov 2014, 20:35
by Jussi Koskela
MJumper wrote:I was wondering, would it be possible to make some sort of utility application (preferably web-based, so it would be cross platform) that would show the number of players in the online game rooms at any given time? It's a bit inefficient to open DSJ just to check if there are any players (especially as I have to turn on another computer to start DSJ). I might play more if I knew when there are people playing.
This data is now included on the front page. The stats update once per minute.

Re: Ideas & suggestions for next beta/full version

Posted: 10 Nov 2014, 22:05
by MJumper
Jussi Koskela wrote: This data is now included on the front page. The stats update once per minute.
Thank you!

Re: Ideas & suggestions for next beta/full version

Posted: 10 Nov 2014, 22:19
by Maciejo-96
Looks pretty good :D

Re: Ideas & suggestions for next beta/full version

Posted: 01 Dec 2014, 02:31
by rock
Why can not I play on trampolines blocked ? . I registered and still no go ..

Re: Ideas & suggestions for next beta/full version

Posted: 07 Dec 2014, 23:13
by Szymon11
rock wrote:Why can not I play on trampolines blocked ? . I registered and still no go ..
Do you have the own key? :lol:

Re: Ideas & suggestions for next beta/full version

Posted: 18 Jan 2015, 18:18
by Mniechal
Please add the points for wind

Re: Ideas & suggestions for next beta/full version

Posted: 21 Jan 2015, 18:36
by Mniechal
Why ?

Re: Ideas & suggestions for next beta/full version

Posted: 21 Jan 2015, 19:19
by akkarbelling
Because no further versions of the game will be released.

Re: Ideas & suggestions for next beta/full version

Posted: 21 Jan 2015, 21:46
by Maciejo-96
It was really often discussed and it seemed to impossible to implement. Now it's really impossible.

Re: Ideas & suggestions for next beta/full version

Posted: 23 Jan 2015, 21:00
by Mniechal
OK

Re: Ideas & suggestions for next beta/full version

Posted: 20 Nov 2016, 12:34
by heartagram6666
You could do with improvements such as
points for wind positive and negative as it is really on the hill before the jump direction the wind is strong enough to break jump quite low to let the jumper, it would be very realistic. to show the strength of the wind speed on the 3-dimensional jump 3 phase wind. Jussi is impossible to do so ??? At the end of ski jumping count also atmospheric conditions and realist play, the more realistic the more players will be playing in the DSJ and not jump this era ever.

Re: Ideas & suggestions for next beta/full version

Posted: 23 Nov 2016, 21:52
by akkarbelling
heartagram6666 wrote:You could do with improvements such as
points for wind positive and negative as it is really on the hill before the jump direction the wind is strong enough to break jump quite low to let the jumper, it would be very realistic. to show the strength of the wind speed on the 3-dimensional jump 3 phase wind. Jussi is impossible to do so ??? At the end of ski jumping count also atmospheric conditions and realist play, the more realistic the more players will be playing in the DSJ and not jump this era ever.
No need to post this several times.

Re: Ideas & suggestions for next beta/full version

Posted: 08 Jan 2017, 16:34
by Wolf
Jussi please you very much, update DSJ 4! Here is a list of my wishes: 1) All of the hill Four Hills Tournament, that is; Oberstdorf and Innsbruck, the new Planica (not throwing the old one) and Vikersund, 2) New style of the suit; sleeves in one color, simple sewing sleeves, 3) The ability to manually set the direction and force of the wind in the competition as well as the time of day (hour). This is really little, and you would do us a great joy!

Re: Ideas & suggestions for next beta/full version

Posted: 13 Jan 2017, 02:04
by Vomlan
I agree with Wolf. For me there would be enough just All 4 hills Tournament, new Planica, Vikersund and Kulm.

Re: Ideas & suggestions for next beta/full version

Posted: 14 Jan 2017, 05:00
by Vaaranto
It's not that simple, just making the hills and adding them to the game (as if thats simple tho lol). He needs to ask for permission first, whether he can or can't add the hills to the game. Im not sure how he did all this before but i remember him saying something about that.