Ideas & suggestions for next beta/full version

Ideas and suggestions for improving DSJ4.
skiflyer11
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Joined: 23 Feb 2011, 18:46
Location: Austria
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stats in dsj

Post by skiflyer11 »

my idea would be some stats like
total jumps
average lengh
crashed jumps
and so on :)
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That's gotta hurt (sorry Zmaster for that fake ;))
Austrian_Skijumpfan_94
Posts: 717
Joined: 28 Mar 2011, 11:18
Location: Austria

Re: stats in dsj

Post by Austrian_Skijumpfan_94 »

oke can you tell us more ;) ?
(Oida des muas scho a bissl ausführlicher kumman ^^)
skiflyer11
Posts: 968
Joined: 23 Feb 2011, 18:46
Location: Austria
Contact:

Re: stats in dsj

Post by skiflyer11 »

Austrian_Skijumpfan_94 wrote:oke can you tell us more ;) ?
(Oida des muas scho a bissl ausführlicher kumman ^^)
puuuh theres not much to tell more :?
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That's gotta hurt (sorry Zmaster for that fake ;))
skiflyer11
Posts: 968
Joined: 23 Feb 2011, 18:46
Location: Austria
Contact:

Re: Ideas & suggestions for next beta/full version

Post by skiflyer11 »

another suggestion would be to select a wind corridor that you can select the wind and not start a competition and cancel it and do this till you have a good wind to jump
for example 1.5-2.0 frontwind :)
Image

That's gotta hurt (sorry Zmaster for that fake ;))
jakub17
Posts: 16
Joined: 30 Jan 2011, 23:57

Re: Ideas & suggestions for next beta/full version

Post by jakub17 »

My idea is new camera view. You can see it here: http://www.youtube.com/watch?v=JAHoRL4C34w

It is moment of F10 camera and it could be another view, but only in this position.

What do you think about it?
skiflyer11
Posts: 968
Joined: 23 Feb 2011, 18:46
Location: Austria
Contact:

Re: Ideas & suggestions for next beta/full version

Post by skiflyer11 »

jakub17 wrote:My idea is new camera view. You can see it here: http://www.youtube.com/watch?v=JAHoRL4C34w

It is moment of F10 camera and it could be another view, but only in this position.

What do you think about it?
nice angle :D
Image

That's gotta hurt (sorry Zmaster for that fake ;))
Mrkamas91
Posts: 25
Joined: 20 Apr 2011, 16:22

Re: Ideas & suggestions for next beta/full version

Post by Mrkamas91 »

My sugestions for new options in offline/online mode.
- KO Mode;
- Jumps to target (like Adam's Bull's Eye);
- King of Hill (the worst jumper fall out after each).
jakub17
Posts: 16
Joined: 30 Jan 2011, 23:57

Re: Ideas & suggestions for next beta/full version

Post by jakub17 »

Mrkamas91 wrote: - King of Hill (the worst jumper fall out after each).
What do you mean?
pepsiman89
Posts: 222
Joined: 18 Jan 2011, 22:47

Re: Ideas & suggestions for next beta/full version

Post by pepsiman89 »

jakub17 wrote:
Mrkamas91 wrote: - King of Hill (the worst jumper fall out after each).
What do you mean?
he means that you sellect eg. 30 jumpers. and after each round the jumper who has the lowest points is eliminated from the competition. though i think that would take too long (imagine if someone chose 50 jumpers) it should be, the last 3 or 4 jumpers from each round are eliminated
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Tonio94
Posts: 49
Joined: 15 Aug 2009, 15:08

Re: Ideas & suggestions for next beta/full version

Post by Tonio94 »

pepsiman89 wrote:
jakub17 wrote:
Mrkamas91 wrote: - King of Hill (the worst jumper fall out after each).
What do you mean?
he means that you sellect eg. 30 jumpers. and after each round the jumper who has the lowest points is eliminated from the competition. though i think that would take too long (imagine if someone chose 50 jumpers) it should be, the last 3 or 4 jumpers from each round are eliminated
You're right. It's good idea it we start with 8-10 jumpers. Then it has a chance. But when we have 50 jumpers we will be bored very soooon....
Cody Hann
Posts: 69
Joined: 26 Apr 2011, 20:33

Re: Ideas & suggestions for next beta/full version

Post by Cody Hann »

You're right. It's good idea it we start with 8-10 jumpers. Then it has a chance. But when we have 50 jumpers we will be bored very soooon....
Good jumpers won't get bored. ;)



I'm not one
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If you say yes then I'm serious, if you say no then I'm joking.
Tonio94
Posts: 49
Joined: 15 Aug 2009, 15:08

Re: Ideas & suggestions for next beta/full version

Post by Tonio94 »

Cody Hann wrote:
You're right. It's good idea it we start with 8-10 jumpers. Then it has a chance. But when we have 50 jumpers we will be bored very soooon....
Good jumpers won't get bored. ;)



I'm not one
Maybe, but when you must eliminate all jumpers except one and you have 50 jumpers you will have about 1235 jumps :)
Cody Hann
Posts: 69
Joined: 26 Apr 2011, 20:33

Re: Ideas & suggestions for next beta/full version

Post by Cody Hann »

Tonio94 wrote:
Cody Hann wrote:
You're right. It's good idea it we start with 8-10 jumpers. Then it has a chance. But when we have 50 jumpers we will be bored very soooon....
Good jumpers won't get bored. ;)



I'm not one
Maybe, but when you must eliminate all jumpers except one and you have 50 jumpers you will have about 1235 jumps :)
I have time.
Image
If you say yes then I'm serious, if you say no then I'm joking.
Tonio94
Posts: 49
Joined: 15 Aug 2009, 15:08

Re: Ideas & suggestions for next beta/full version

Post by Tonio94 »

Cody Hann wrote: I have time.
It has a sense when I can save game in each moment :)
pepsiman89
Posts: 222
Joined: 18 Jan 2011, 22:47

Re: Ideas & suggestions for next beta/full version

Post by pepsiman89 »

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is this you Cody?
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