Ideas & suggestions for next beta/full version

Ideas and suggestions for improving DSJ4.
Cody Hann
Posts: 69
Joined: 26 Apr 2011, 20:33

Re: Ideas & suggestions for next beta/full version

Post by Cody Hann »

cruzzz112 wrote:My short idea: "Team cup online" :)
That's a simple idea, but I like it.
For an example, 4 men team would be great. Own server for team jumpers, of course.
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promaster
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Re: Ideas & suggestions for next beta/full version

Post by promaster »

And what when one person from the team leaves? It propodably is too hard to organise such a cup.
Cody Hann
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Joined: 26 Apr 2011, 20:33

Re: Ideas & suggestions for next beta/full version

Post by Cody Hann »

promaster wrote:And what when one person from the team leaves? It propodably is too hard to organise such a cup.
New player comes and replaces him.
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promaster
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Re: Ideas & suggestions for next beta/full version

Post by promaster »

And what if there where not enough players to create a team? Or if there's 7 players all the time?
Cody Hann
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Joined: 26 Apr 2011, 20:33

Re: Ideas & suggestions for next beta/full version

Post by Cody Hann »

promaster wrote:And what if there where not enough players to create a team? Or if there's 7 players all the time?
The teams would be made as evenly as possible, based on rating.
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cruzzz112
Posts: 483
Joined: 12 Apr 2011, 12:56

Re: Ideas & suggestions for next beta/full version

Post by cruzzz112 »

I can't explain it, so i will present this on the example.
Player1: 200 points
Player2: 150 points
Player3: 100 points
Player4: Does not exist.
So, the arithmetic average ist 150pkt, so Player4 have 150 pkt
Cody Hann
Posts: 69
Joined: 26 Apr 2011, 20:33

Re: Ideas & suggestions for next beta/full version

Post by Cody Hann »

cruzzz112 wrote:I can't explain it, so i will present this on the example.
Player1: 200 points
Player2: 150 points
Player3: 100 points
Player4: Does not exist.
So, the arithmetic average ist 150pkt, so Player4 have 150 pkt
Didn't get that one.
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skiflyer11
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Re: Ideas & suggestions for next beta/full version

Post by skiflyer11 »

cruzzz112 wrote:I can't explain it, so i will present this on the example.
Player1: 200 points
Player2: 150 points
Player3: 100 points
Player4: Does not exist.
So, the arithmetic average ist 150pkt, so Player4 have 150 pkt
i dont understand that :|
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That's gotta hurt (sorry Zmaster for that fake ;))
Bartek Palewicz
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Location: Poland

Re: Ideas & suggestions for next beta/full version

Post by Bartek Palewicz »

I think cruzzz112 meant that:
I don't know how to say it in english.
You have four numbers: 1,2,3,4. You do that: 1+2+3+4=9 But there are four numbers so you do that: 9:4. Result is 2,25.
This time 1,2,3 and 4 are 100,150 and 200.
100+150+200= 450. 450:3=150
Sorry for my english.
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Moderateedd97
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Re: Ideas & suggestions for next beta/full version

Post by Moderateedd97 »

Dydux666 wrote:I think cruzzz112 meant that:
I don't know how to say it in english.
You have four numbers: 1,2,3,4. You do that: 1+2+3+4=9 But there are four numbers so you do that: 9:4. Result is 2,25.
This time 1,2,3 and 4 are 100,150 and 200.
100+150+200= 450. 450:3=150
Sorry for my english.
What?! :(
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Bartek Palewicz
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Re: Ideas & suggestions for next beta/full version

Post by Bartek Palewicz »

The average. My english is very bad, so i taked this word from dictionary.
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cruzzz112
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Joined: 12 Apr 2011, 12:56

Re: Ideas & suggestions for next beta/full version

Post by cruzzz112 »

Napiszcie im po angielsku, że chodzi mi o średnią z 3 skoków, żeby średnia arytmetyczna tych 3 skoków była notą 4 skoku.

My english is bad, so i plaease, polish user translate this. :)
Tonio94
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Joined: 15 Aug 2009, 15:08

Re: Ideas & suggestions for next beta/full version

Post by Tonio94 »

He means that 4th lenght should be average lenght of jumps numer 1,2 and 3
KondiXD
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Re: Ideas & suggestions for next beta/full version

Post by KondiXD »

yes yes yes :D
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skiflyer11
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Re: Ideas & suggestions for next beta/full version

Post by skiflyer11 »

Tonio94 wrote:He means that 4th lenght should be average lenght of jumps numer 1,2 and 3
ahhh :idea:
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That's gotta hurt (sorry Zmaster for that fake ;))
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