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Re: Ideas & suggestions for next beta/full version

Posted: 20 Apr 2011, 17:21
by lukicabukica
I think that noone suggested this before.

It would be nice to have a PB sign is the online mode.
Like this:

5. Sasa Grm SLO 992 200.42m 205.02m 322.4 Hold 212.25m

Good???

Windisch technique

Posted: 20 Apr 2011, 17:47
by Mrkamas91
I have idea in full version could be added Windisch technique. We will can jumped like Matti Nykaenen, Armin Kogler and Jens Weissflog:)

Re: Ideas & suggestions for next beta/full version

Posted: 20 Apr 2011, 20:11
by maciej53
I think it's not needed. If it would be added up there would be big mess.

Re: Ideas & suggestions for next beta/full version

Posted: 24 Apr 2011, 01:52
by alexander
Jussi, you should make two easter egg hills for the ones who have already ordered the game. a HS10 and a HS500. :-P

Re: Ideas & suggestions for next beta/full version

Posted: 24 Apr 2011, 08:57
by Austrian_Skijumpfan_94
alexander wrote:Jussi, you should make two easter egg hills for the ones who have already ordered the game. a HS10 and a HS500. :-P
:lol:

Re: Ideas & suggestions for next beta/full version

Posted: 24 Apr 2011, 10:50
by skiflyer11
alexander wrote:Jussi, you should make two easter egg hills for the ones who have already ordered the game. a HS10 and a HS500. :-P
omg :roll:

Re: Ideas & suggestions for next beta/full version

Posted: 25 Apr 2011, 19:13
by Bartek Palewicz
Look at this ski:
Image
It's irritating for me. Jussi, maybe you will do something with this?

Re: Ideas & suggestions for next beta/full version

Posted: 25 Apr 2011, 19:32
by Austrian_Skijumpfan_94
somtimes the foot is gooing through the ski

Re: Ideas & suggestions for next beta/full version

Posted: 25 Apr 2011, 19:52
by Jussi Koskela
There's not much I can do to the issues reported in the last two posts. These problems are inherent to the physics/collision model that I am using.

Re: Ideas & suggestions for next beta/full version

Posted: 25 Apr 2011, 21:32
by bulwa11
that isnt really annoying. Actually I never noticed a ski going inside the hill...

Re: Ideas & suggestions for next beta/full version

Posted: 25 Apr 2011, 21:45
by Austrian_Skijumpfan_94
its only in the extrem test gate 35 and bad mitterndorf :D

Re: Ideas & suggestions for next beta/full version

Posted: 25 Apr 2011, 22:51
by pajkul
Jussi Koskela wrote:There's not much I can do to the issues reported in the last two posts. These problems are inherent to the physics/collision model that I am using.
Meaning that fixing those 'issues' would devastate everything else that is more important in the gameplay, or maybe you've licensed the physics model in such a way that you are not allowed to change certain things in its structure?

Re: Ideas & suggestions for next beta/full version

Posted: 25 Apr 2011, 23:16
by Jussi Koskela
pajkul wrote:
Jussi Koskela wrote:There's not much I can do to the issues reported in the last two posts. These problems are inherent to the physics/collision model that I am using.
Meaning that fixing those 'issues' would devastate everything else that is more important in the gameplay, or maybe you've licensed the physics model in such a way that you are not allowed to change certain things in its structure?
Meaning that the time step for the simulation would have to be lowered meaning that the system requirements would be much higher. And those problems could still arise in extreme cases.

Re: Ideas & suggestions for next beta/full version

Posted: 27 Apr 2011, 16:27
by Roman Fendt
another thing I recognized wich would be pretty cool is that the jumper should stay in crouch after landing a long jump. ´cause in reality it´s nearly impossible to stand up while passing the hill radius.
that would be a great feature. thanks

Re: Ideas & suggestions for next beta/full version

Posted: 27 Apr 2011, 17:38
by cruzzz112
My short idea: "Team cup online" :)