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Re: DSJ 4 1.0.1

Posted: 11 Jan 2012, 11:11
by Severin
@ Mario

You could just take the interval from flight to landing and increase the speed of the jumpers movements if it's a longer way the jumper has to go...

In reality the different jumpers don't need longer for the landing although there are different flying style...

Re: DSJ 4 1.0.1

Posted: 11 Jan 2012, 17:37
by doubleffect
Something is wrong with both flying hills. The jumper is very high before landing when the gate is high and/or the wind is strong at 180 degrees. And the jumper then starts flipping back or simply falls because a player has to land being still too high. Very often in aforementioned conditions even if position is good before landing, there is no chance of landing without falling. No idea how people land over 230m...

Re: DSJ 4 1.0.1

Posted: 11 Jan 2012, 17:52
by KrilanPL
Hmmm i bought pre-order many months ago, i played at beta only few days... today i found info about relase... where are hills ? I can see just few of them ? its bug ? Or only 8 hills in game ?

Re: DSJ 4 1.0.1

Posted: 11 Jan 2012, 18:10
by Jussi Koskela
KrilanPL wrote:Hmmm i bought pre-order many months ago, i played at beta only few days... today i found info about relase... where are hills ? I can see just few of them ? its bug ? Or only 8 hills in game ?
It's not a bug, it's the *first* version of the game.

Re: DSJ 4 1.0.1

Posted: 11 Jan 2012, 23:42
by Ralph K.
Any hints, guys, for landing at Kulm?

I stopped counting failed +218 jumps.

These are the three most frustrating, including one possible WR.

http://www.sendspace.com/filegroup/5itM ... VRbJJYwFLf

What am I doing wrong?

Re: DSJ 4 1.0.1

Posted: 18 Jan 2012, 23:25
by doubleffect
I can't help you because I can't land anything over HS either on Bad Mitterdorf hill. :x

Different tack. Why are there only 8 hills? why is it hard to create hills for DSJ4? Is it because of working on details so the hills resemble the real ones? Or is it the implemented physics?

Re: DSJ 4 1.0.1

Posted: 18 Jan 2012, 23:29
by Jussi Koskela
doubleffect wrote:Different tack. Why are there only 8 hills? why is it hard to create hills for DSJ4? Is it because of working on details so the hills resemble the real ones? Or is it the implemented physics?
First reason is the correct one. It takes about 5 days to create one hill.

Re: DSJ 4 1.0.1

Posted: 18 Jan 2012, 23:33
by Di Stefano
So, why you working 8 months to make 8 hills ?? If really is takes about 5 days, in DSJ 4 1.0.1 should be about 30 Hills.

Re: DSJ 4 1.0.1

Posted: 18 Jan 2012, 23:34
by Austrian_Skijumpfan_94
I think Planica is your master work
The other hills are very good but in Bad Mitterndorf we all fly too far

Re: DSJ 4 1.0.1

Posted: 18 Jan 2012, 23:34
by TPo
Di Stefano wrote:So, why you working 8 months to make 8 hills ?? If really is takes about 5 days, in DSJ 4 1.0.1 should be about 30 Hills.
Yeah, and the physics just create themselves? :roll:

Re: DSJ 4 1.0.1

Posted: 18 Jan 2012, 23:35
by Jussi Koskela
Di Stefano wrote:So, why you working 8 months to make 8 hills ?? If really is takes about 5 days, in DSJ 4 1.0.1 should be about 30 Hills.
Because: http://www.mediamond.fi/forum/viewtopic.php?f=26&t=3529
:wink:

Re: DSJ 4 1.0.1

Posted: 18 Jan 2012, 23:48
by Di Stefano
Jussi Koskela wrote:
Di Stefano wrote:So, why you working 8 months to make 8 hills ?? If really is takes about 5 days, in DSJ 4 1.0.1 should be about 30 Hills.
Because: http://www.mediamond.fi/forum/viewtopic.php?f=26&t=3529
:wink:
sorry, master, i know you make a lot of change in this game, Now I expect new hills, I hope you make about 2 hills for month

Re: DSJ 4 1.0.1

Posted: 20 Jan 2012, 11:13
by Severin
Austrian_Skijumpfan_94 wrote:I think Planica is your master work
The other hills are very good but in Bad Mitterndorf we all fly too far

Yeah, but it was the same with Italy in DSJ 2.1, and it was part of the fun :)

So I like it the way it is!

Re: DSJ 4 1.0.1

Posted: 20 Jan 2012, 12:14
by greex1
The BM is definitely flying too far. A lot of players exceeds the actual record (215.5 m), and nobody Planica.

Re: DSJ 4 1.0.1

Posted: 20 Jan 2012, 12:17
by TPo
greex1 wrote:The BM is definitely flying too far. A lot of players exceeds the actual record (215.5 m), and nobody Planica.
The hill is fun because of that :wink: The RL record in Planica is propably the longest jump we'll ever see from that hill before the next enlargement, but in Kulm Nagiller showed years ago its possible to fly longer (and almost landed!).