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Posted: 11 Apr 2011, 20:15
by EyTschej
246,53 meters - also without crashing.
I basically think that beta 2 is a huge improvement to beta 1 when it comes down to realism, but Jussi still has to do some tweaking for the landing. I mean, I jumped 214 meters in competition and tried a telemark landing, which was basically a normal try, but resulted in a crash - so the landing physics have already become more realistic, which is great of course. But 246 meters ... that's almost completely plain already! The jumper would break several bones of his body, probably be crippled for the rest of his life. Jussi still needs to do some tweaking here so that it's impossible to land at ... let's say ... 230 meters for Bad Mitterndorf. Maybe that's even too much, I dunno. It's a game, so maybe 230 meters should be the limit.
Posted: 11 Apr 2011, 20:41
by Jussi Koskela
The basic flaw currently is that I calculate the strain only to muscles and not to bones or joints. So, If you land with straight legs, there's less strain to muscles but would be too much for the bones and joints.
I guess that I could include bone braking later...

Posted: 11 Apr 2011, 21:40
by lukicabukica
I landed 249m...
So im the unoffical WR holder...
Posted: 11 Apr 2011, 21:47
by piter_ski
Jussi Koskela wrote:The basic flaw currently is that I calculate the strain only to muscles and not to bones or joints. So, If you land with straight legs, there's less strain to muscles but would be too much for the bones and joints.
I guess that I could include bone braking later...

And the game should be locked for about one year as the player is in a hospital

Now, I wonder how many players would jump in practice mode from gate no. 35, in that case

Posted: 11 Apr 2011, 21:52
by skiflyer11
piter_ski wrote:Jussi Koskela wrote:The basic flaw currently is that I calculate the strain only to muscles and not to bones or joints. So, If you land with straight legs, there's less strain to muscles but would be too much for the bones and joints.
I guess that I could include bone braking later...

And the game should be locked for about one year as the player is in a hospital

Now, I wonder how many players would jump in practice mode from gate no. 35, in that case

i think everybody has already tried this at kulm

Posted: 11 Apr 2011, 22:23
by Thanatos
Bone braking, yes! And broken bones statistics plus the same for fatal accidents would be nice. I mean.. Kulm and Gate 35 already claimed [insert number (2000+)] lives.

O_o
Posted: 11 Apr 2011, 22:29
by TPo
Thanatos wrote:Bone braking, yes! And broken bones statistics plus the same for fatal accidents would be nice. I mean.. Kulm and Gate 35 already claimed [insert number (2000+)] lives.

O_o
Ilove how the game is turning into Hyppyturvat

Hopefully someone understands what I mean.
Posted: 11 Apr 2011, 23:48
by Jesus4000
Thanatos wrote:Bone braking, yes! And broken bones statistics plus the same for fatal accidents would be nice. I mean.. Kulm and Gate 35 already claimed [insert number (2000+)] lives. :( O_o
can't say more than "+1"
Posted: 12 Apr 2011, 04:08
by TehBaggins
DSJ meets Porrasturvat! (If you have no idea what I'm talking about, click here.
http://jet.ro/dismount/ )
On second thought, that would be bloody awesome!
Edit: Damn you, TPo!
Posted: 12 Apr 2011, 14:58
by popoo
New world record!!!
251,05 m with landing in Bad Mitterndorf, gate 43:
http://www.youtube.com/watch?v=ipxhqvGAq2o
Posted: 12 Apr 2011, 17:18
by EyTschej
Gate 43? Why not jump from gate 99?
Posted: 12 Apr 2011, 17:25
by skiflyer11
youre cheater

Posted: 12 Apr 2011, 19:59
by Roosek
Here is my 240.02 Meter Jump
Posted: 12 Apr 2011, 22:40
by Netthaien
l
Posted: 12 Apr 2011, 22:54
by KubaZa
My only 198m ;( 249m - cheats? xd