Page 13 of 13
Posted: 15 Feb 2011, 16:40
by banan1232
i have only one question... why the best of jumps in currently hill are the same? In dsj3 every jump have diffrent style...
Posted: 18 Feb 2011, 20:55
by klosik007
I'm playing that game for a long time and i'm not getting bored, even there are only two hills.
Another thing I have to write: currently I'm using my old computer(Athlon XP 2400+, GF 4MX, 768 MB RAM) - and the game works very good. The fact is, I'm using the lowest graphic settings, but one thing is markable - the source code looks well optimilized - I really appreciate that

Posted: 24 Feb 2011, 00:18
by Kukavica
i couldn't jump at the first place...then i figure it out

now this is so COOL

Posted: 10 Mar 2011, 18:44
by J.MIRO
DSJ 4 is more interesing than DSJ 3. Why? DSJ 4 have REAL HILLS!
Posted: 10 Mar 2011, 22:31
by RamGuy
The one thing I really dislike with DSJ4 is everything feels so generic as there is mainly just one way to jump best in every hill in DSJ3 you could be slow on the skies and lay back on your skies and get great hight and good lengths, or you could go straight on and be very aggressive and go long but maintaining good speed so you would get good lengths.
In DSJ4 there is simply just one way to get furthest in Lathi and Lillehammer, if you try to be more or less aggressive you wont get as far as you would go otherwise, this change a bit depending on the wind conditions but normally you will do the normal routine on the jump and in air to achieve the best lengths like their is one given pattern providing the best jumps which wasn't the case, at least not in the same degree in DSJ3.
Therefore having different jump styles for each jumper would help spice things up and make them feel less generic and like each other. When I do a 20 player World Cup in DSJ4 it's the same tactic and jump over and over again, in DSJ3 I would have specific jumpers with specific styles (some really aggressive, some really laid back etc..) but this doesn't make any sense in DSJ4 as there is just one way to jump if you want to fly the longest.
Posted: 20 Mar 2011, 03:54
by Grufugl
What is "splash" in the settings?
Posted: 20 Mar 2011, 10:50
by skiflyer11
Grufugl wrote:What is "splash" in the settings?
i think it has something to do with the graphic
Posted: 20 Mar 2011, 17:00
by Jussi Koskela
Grufugl wrote:What is "splash" in the settings?
It means the amount of snow/water that the ski jumper spills from the ground.
Posted: 20 Mar 2011, 18:43
by mario123456783
jumping on the two hills is a bit annoying , end of season fis ski jumping = less interest jumping
the later will be released beta 2 = the less people will be interested in it
Posted: 20 Mar 2011, 18:46
by bulwa11
untrue
Posted: 20 Mar 2011, 18:51
by skiflyer11
mario123456783 wrote:jumping on the two hills is a bit annoying , end of season fis ski jumping = less interest jumping
the later will be released beta 2 = the less people will be interested in it
i think thats rubbish
Re: First impressions...
Posted: 16 Dec 2012, 18:56
by MikesCZ
quick question: Why do some players have number 2 after their name? thx
Re: First impressions...
Posted: 16 Dec 2012, 19:51
by mlody5
The miner of the year

Re:
Posted: 19 Feb 2013, 08:58
by MattyPolz14
RamGuy wrote:The one thing I really dislike with DSJ4 is everything feels so generic as there is mainly just one way to jump best in every hill in DSJ3 you could be slow on the skies and lay back on your skies and get great hight and good lengths, or you could go straight on and be very aggressive and go long but maintaining good speed so you would get good lengths.
In DSJ4 there is simply just one way to get furthest in Lathi and Lillehammer, if you try to be more or less aggressive you wont get as far as you would go otherwise, this change a bit depending on the wind conditions but normally you will do the normal routine on the jump and in air to achieve the best lengths like their is one given pattern providing the best jumps which wasn't the case, at least not in the same degree in DSJ3.
Therefore having different jump styles for each jumper would help spice things up and make them feel less generic and like each other. When I do a 20 player World Cup in DSJ4 it's the same tactic and jump over and over again, in DSJ3 I would have specific jumpers with specific styles (some really aggressive, some really laid back etc..) but this doesn't make any sense in DSJ4 as there is just one way to jump if you want to fly the longest.
It's called realism my friend. Welcome to real ski jumping.
Re: First impressions...
Posted: 20 Feb 2013, 23:07
by Szymon11
My first thought:"I have a very flexible jumper !"