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Posted: 04 Feb 2011, 14:26
by shaking
Jussi Koskela wrote:This is not on priority. The career in DSJ means getting better by practicing yourself. For the use of terms olympics / 4 hills tournament I would need to get official licenses (=too expensive).
Thx for the quick answere, does not really matter the game is still just amazing ... and you are right I need to improve my jumps and thats my career ...

Posted: 04 Feb 2011, 14:41
by Metsi
Jussi Koskela wrote:Metsi wrote:Cosmetics:
Sometimes, depends on weather, the inrun has 2 very similar colors (gray and a bit lighter) if you play in a bigger zoom it's almost impossible to aim the right moment for take off. Maybe just change the last part of inrun to much darker or e.g. red or something. Would really appreciate it, and i know it's not only me

I'll include some twigs to the end of the inrun.
Still if you jump in foggy weather and the inrun is gray or light gray the whole display get's a bit messed and blur. I mean if i do like 5 jumps in such conditions my eyes get tired really fast.
As i suppose the color of the inrun depends on the daytime? Maybe it should also consider the weather conditions?
I know that in real ski jumping the fog also is not helping the jumpers but they jump only on F4 camera you know

They don't have to see the side of the hill

)
Posted: 04 Feb 2011, 16:24
by pepsiman89
i think the probably most badass thing would be if we could get some templates and be able to paint our own jumpers.. though i guess that wont happen cause the jumper is in 1 file and not in 3 - 5 hm?
Posted: 04 Feb 2011, 17:43
by EgyLynx
"wood"- maked hill?
Smallest "tower" in dsj4?
(in dsj2 it was England, at dsj3 it was Serbia)
In the Tampere, soo far i know , biggest is k47! too small.
Are someone knows somewhere at good k60?
Posted: 04 Feb 2011, 18:18
by kitrak
Zakopane, K-65.
Posted: 04 Feb 2011, 18:34
by maciej53
EgyLynx wrote:"wood"- maked hill?
Smallest "tower" in dsj4?
(in dsj2 it was England, at dsj3 it was Serbia)
In the Tampere, soo far i know , biggest is k47! too small.
Are someone knows somewhere at good k60?
I think K-47 is perfect! It could be even smaller.
Posted: 04 Feb 2011, 18:57
by gg77
Posted: 04 Feb 2011, 19:37
by jakub17
My suggestion:
1) Jumpers has got too little points when they fall off (from 5.0 to 9.5 max). It should be about 9.0 - 12.0 in normal falls (this is my opinion).
2) KO system (like in Four Hills Tournament) in next version (as other game mode).
3) Real hill records (except local, personal and world records).
4) It can be additional/removal points for good/bad wind (it could be turn off in options).
5) Celebrates when jumper has good jump

6) F1 camera on other side in some hills (like in real).
Posted: 04 Feb 2011, 20:13
by Wolf
jakub17 wrote:My suggestion:
1) Jumpers has got too little points when they fall off (from 5.0 to 9.5 max). It should be about 9.0 - 12.0 in normal falls (this is my opinion).
2) It can be KO system (like in Four Hills Tournament) in next version (as other game mode).
3) It can be REAL HILL RECORDS (except Local, Personal and World Records).
4) It can be additional/removal points for good/bad wind (it could be turn off in options).
5) Celebrates when jumper has good jump

6) First camera on other side in some hills (like in real).
Ad 1) ???
Ad 2) It can be
Ad 3) And for what ?
Ad 4) Yes !
Ad 5) It is unnecessary
Ad 6) GREAT IDEA !!!

Optional ! Already it before I proposed !

Posted: 04 Feb 2011, 20:14
by Wolf
kitrak wrote:Zakopane, K-65.
Yes, necessarily !

Posted: 04 Feb 2011, 20:19
by Wolf
Jussi Koskela wrote:shaking wrote:I would rellay love to see a Career Feature in DSJ4. I would say you start as a young jumper with limited skills from the jumping power for example and than you have the possibility to jump about 15 worldcups, olympic games and World champions chips, 4 hills tournament. That would be great.
This is not on priority. The career in DSJ means getting better by practicing yourself. For the use of terms olympics / 4 hills tournament I would need to get official licenses (=too expensive).
Of course! It is not necessary ! The game has to be primarily a good simulator and it is !
Posted: 04 Feb 2011, 21:03
by dzamper
jakub17 wrote:4) It can be additional/removal points for good/bad wind (it could be turn off in options).
Tell me why? Offline it's not so important for the conditions to be that fair, and online you can block wind at one position and speed.
Posted: 04 Feb 2011, 22:50
by magnevox
I think that this figure is more realistic
than this
What dou you think about this, people??
Posted: 04 Feb 2011, 23:00
by pajkul
I think that the current position of the jumper in flight is perfectly fine and should stay as it is currently in the future versions. Don't change it! I hate such agressively flying jumpers, and love watching jumps looking so naturally and effortless somehow. If you shift to F7, then it looks exactly what it looks like on TV.
DON'T CHANGE IT!
Posted: 04 Feb 2011, 23:07
by magnevox
pajkul wrote:I hate such agressively flying jumpers, and love watching jumps looking so naturally and effortless somehow.
Like Kamil Stoch?
