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Re: Ideas & suggestions for next beta/full version

Posted: 04 Mar 2012, 17:52
by Risen
grammarnazi wrote:Hello.

Why wouldn't you just let people pick, what kind of hills they want to use in their games? Talking about realistic/unrealistic set here. I don't really get it, since it shouldn't be that much of a big deal to let people actually choose whether they want to use RL hills, the fake ones or maybe mix both of the types together.

Regards
Everyone but hipsters would take both. :p

Re: Ideas & suggestions for next beta/full version

Posted: 04 Mar 2012, 19:55
by tdxpdawid
Jussi I have an idea to add the sound of the crowd in the next version :D

http://www.youtube.com/watch?v=WGZwcPCY ... re=related

Re: Ideas & suggestions for next beta/full version

Posted: 04 Mar 2012, 20:05
by tdxpdawid
I have one idea that you can see the landscape from the side
http://www.picshot.pl/public/view/70638

Re: Ideas & suggestions for next beta/full version

Posted: 04 Mar 2012, 21:54
by Bartek Palewicz
I have another ideas, more useful than TREES.

First:
Jussi, you could make the Jumpers selection menu just like you did with Hills, so we can choose order of jumpers.

Second:
Idea for hills menu. There are to <i don't know how to call it :?> places with hills, right? Left is with available and right is with hills on cup. My idea: in right menu, when we click on some hill with right mouse button we have another menu, and in this menu we can select accurate date and time (maybe snow too) of competition.

Do you like this idea? Tell me, please, what do you think about that.

Re: Ideas & suggestions for next beta/full version

Posted: 06 Mar 2012, 00:09
by Risen
Dydux666 wrote:I have another ideas, more useful than TREES.

First:
Jussi, you could make the Jumpers selection menu just like you did with Hills, so we can choose order of jumpers.

Second:
Idea for hills menu. There are to <i don't know how to call it :?> places with hills, right? Left is with available and right is with hills on cup. My idea: in right menu, when we click on some hill with right mouse button we have another menu, and in this menu we can select accurate date and time (maybe snow too) of competition.

Do you like this idea? Tell me, please, what do you think about that.
First is moderate, because of difficulty of UI, second, detailed calendar planner should be okay.

Re: Ideas & suggestions for next beta/full version

Posted: 06 Mar 2012, 16:16
by lukicabukica
i have just two ideas left for DSJ 4 now...
1. is of course the trees...
2. is... Jussi can you make the flight lower? what i mean is that in the flight phase the jumper would fly lower, and in the end get the amount of wind in his body, like in rl. is that possible?
AND can you make planica narrower? because planica had to be widen. even though it still is veeeery narrow... aand wooden...

Re: Ideas & suggestions for next beta/full version

Posted: 06 Mar 2012, 17:08
by Jussi Koskela
lukicabukica wrote: AND can you make planica narrower? because planica had to be widen. even though it still is veeeery narrow... aand wooden...
What do you mean?

Re: Ideas & suggestions for next beta/full version

Posted: 06 Mar 2012, 17:13
by Metsi
I think he means the widenes of the slope. Actually now that it's mentioned, i noticed that in reality (tv transmitions) plannica looks really wide at the lowest point. Is ingame planica the same size as in reality?

Re: Ideas & suggestions for next beta/full version

Posted: 06 Mar 2012, 17:27
by lukicabukica
Jussi Koskela wrote:
lukicabukica wrote: AND can you make planica narrower? because planica had to be widen. even though it still is veeeery narrow... aand wooden...
What do you mean?
i mean that the hill is to wide. look:
http://imageshack.us/photo/my-images/83 ... 2dsj4.png/
and real life:
Image
so planica is no nearly wide as in dsj 4.
and by wooden i mean the banks... wait for it...
here dsj:
http://imageshack.us/photo/my-images/196/36888745.jpg/
and real life:
Image
you can see the wooden... wooden... banks...
AND in pictures you can notice the trees too :D
sooo flight... aha...
http://www.youtube.com/watch?v=qlmaaKgFyQU
and
http://www.youtube.com/watch?v=n1-pL8Vh ... re=related
in dsj it just looks like this:
http://www.youtube.com/watch?v=m3mmwxTLm7g
i hope you understand :?

Re: Ideas & suggestions for next beta/full version

Posted: 06 Mar 2012, 18:44
by Jussi Koskela
I am using measures from year 2010 for Planica. The width should be accurate at the K-point and at the bottom of the hill. The basic difference is that in Planica the width is not increasing linearly from the takeoff to K-point as in most hills. I haven't modeled this.

Re: Ideas & suggestions for next beta/full version

Posted: 06 Mar 2012, 18:56
by lukicabukica
and i have an idea... it will seem funny for you but i dont take it so funny...
Image

Re: Ideas & suggestions for next beta/full version

Posted: 06 Mar 2012, 20:19
by 19Weiler95
lukicabukica wrote:and i have an idea... it will seem funny for you but i dont take it so funny...
Image

Very bad idea.... because if you jump for example with F2, you can´t really see the ski jumper anymore at the take off. ;)

Re: Ideas & suggestions for next beta/full version

Posted: 06 Mar 2012, 20:44
by iwo1333
@19Weiler95
but if youd put it somewhere else it would be good.

Re: Ideas & suggestions for next beta/full version

Posted: 06 Mar 2012, 22:26
by Bjørn Andre Monsen
Jussi Koskela wrote:I am using measures from year 2010 for Planica. The width should be accurate at the K-point and at the bottom of the hill. The basic difference is that in Planica the width is not increasing linearly from the takeoff to K-point as in most hills. I haven't modeled this.
it think the skijumper fly lovver in planica in real, than in the game :D

Re: Ideas & suggestions for next beta/full version

Posted: 06 Mar 2012, 22:33
by Bartek Palewicz
Bjørn Andre Monsen wrote:
Jussi Koskela wrote:I am using measures from year 2010 for Planica. The width should be accurate at the K-point and at the bottom of the hill. The basic difference is that in Planica the width is not increasing linearly from the takeoff to K-point as in most hills. I haven't modeled this.
it think the skijumper fly lovver in planica in real, than in the game :D
Could you stop writing "vv" instead of "w"? It's really annoying...