Page 11 of 13
Posted: 29 Jan 2011, 01:06
by REM
As mentioned yet, the angle between skis and jumper should get a bit smaller, that's one thing I noticed...
This is Severin Freunds' opinion. We know who is it right now in real skijumping.

Posted: 29 Jan 2011, 01:06
by Kajek
Jussi Koskela wrote:Konsta Siivola wrote: I don't understand why people want to fly like that..
Maybe because they are so used to flying head lower than feet (=unrealistic) in DSJ3?

http://www.youtube.com/watch?v=S5WmwCmQmBw
0:48
http://www.youtube.com/watch?v=3TTyEltV ... re=related
And more more like it

Posted: 29 Jan 2011, 01:23
by pajkul
Jussi Koskela has already told a lot with regard to the flying position. I don't know guys if he has anything to add to this topic, everything looks perfectly clear to me. The flying position is not just graphics, it involves many things, like adjusting angles of certain body parts etc. and there is also some physics model having a big influence on what the flight is gonna look like. Moreover, there's also one more little aspect: mouse. You can't adjust the position of every part of the skijumper's body. Some things are done automatically and are pre-defined. Koskela said he's going to look for a better combination of all the body angles that would make the game fun to play, yet more realistic.
UPDATE: Jussi, can you please give us some more feedback on how much are you planning to make the position in the air affecting the air resistance and the jumper's speed on flying hills during the flight?
I still can't stop playing this game. It's so good. When I was watching the Willingen qualifying session today and the replays showing some take-offs, I wowed when I recalled how it is done in DSJ4. So realistic! Insane!
Posted: 29 Jan 2011, 01:23
by Jussi Koskela
Hmmm.. I still don't see the ski jumper's head below the feet in any of these videos or screenshots. Anyway, the current position of the ski jumper in DSJ4 is the one that has had the best overall look and feel so far. In terms of gameplay there's much more balancing to do than just replacing the body angles.
Posted: 29 Jan 2011, 02:32
by Wolf
I still can't stop playing this game. It's so good. When I was watching the Willingen qualifying session today and the replays showing some take-offs, I wowed when I recalled how it is done in DSJ4. So realistic! Insane![/quote]
Yes!!! I think the same way!!!
Posted: 29 Jan 2011, 02:34
by bulwa11
yep dsj is insane. I love to watch tako offs in slow motion zoomed in

the flexibility of the skis the jumper movements -> Sweet
I love this game
Posted: 29 Jan 2011, 10:49
by EgyLynx
King has new cloths, this time these cloths are really!

Posted: 29 Jan 2011, 11:09
by kitrak
Pardon?
Posted: 29 Jan 2011, 12:50
by EgyLynx
Kings new cloak at is nicer and more expansive than old. (if words play allowed)
Anti-aliasing
Posted: 29 Jan 2011, 13:01
by Grufugl
I didn't notice before today that the setup for dsj4 has anti-aliasing options. Having a good graphic card I set it to 4x with no obvious cons. And it has a very noticable effect - a great improval imo

Posted: 29 Jan 2011, 20:17
by Wolf
IMPORTANT !!! TO BE ABLE TO FULLY ASSESS GAME MUST JUMPING LARGE HILL K-185 !!! JUSSI, SO PLEASE ADD TO THE NEXT VERSION BETA DSJ4 HILLS K-185 !!! SO NOW WE CAN NOT 100% YET TO ASSESS GAMES !!!
Posted: 29 Jan 2011, 21:31
by kamilking1
I hope very much like the hills are Lahti, Lillehammer, so the rest of the hill will be the true dimensions and the names, because if it is realistic to the max.
Jussi! You have created the best game! You must take care that the full version was best on how to elaborate, because I pity such a game! Really it is a mega game and please do matters to be worked out famously in every way! Jussi! You're the best ...
Posted: 29 Jan 2011, 23:02
by Wolf
Jussi, in DSJ4 Beta II please again a hill to the point of K-185 (Planica). Thank you.
Posted: 31 Jan 2011, 02:44
by Daniel84
I think the new gameplay is really satisfying, you did a really great job! It makes so much fun to jump, even just in the training-mode. Also I like the idea of choosing the conditions like snow, fog, summer or winter, day or night. It really looks great. I don't know if you can change the Georg Späth style in this stage of development. I think it's not so important because it's only a visual thing, the feeling during the flight is great nevertheless
But please, pleeeeeaaaase, give us CPU players for playing realistic world cups, I think most enjoy this and it would be a big loss if it isn't possible anymore.
Takeoff
Posted: 31 Jan 2011, 12:02
by BODI
Hi!
The game improve a lot,more realistik,super

,but...
I dont like that radical change at takeoff.
I jump nearly 11 years,and my arm subconsciously fast pull the mouse back at takeoff-now it is totally diferent,you must wait a bit,and than pull back slitely.
In time,I will learn,but some months will be ruined and I am very angry about this currently
And some minor bug:the picture of the game is slitelly moved to the left side,so I dont see all informatons and in the right side I have cca 1 cm of black band.Does this appear by others too?
Have a nice day!