Page 10 of 140
Posted: 02 Feb 2011, 00:36
by EgyLynx
Jussi is right: in beta I wind is lot (much) stable than dsj3, maybe even stable than dsj2...
Posted: 02 Feb 2011, 15:03
by loskronos
my suggestion:
there should be something between "fall" and "perfect landing"!
i either get a telemark landing with varying high points (unless i choose the 2-button-landing), or a total fall with very low points... i think the engine would allow for the jumper to stand up after "almost falling", or just slightly touching the snow with his hands, butt, etc. with respectively lower points.
so you can hope for the jumper to maybe still stand up after a struggling landing, etc. would be cool and more realistic!!

Hold/Ready
Posted: 02 Feb 2011, 15:50
by Grufugl
I suggest to add a feature which autokicks those who three times in a row do not press «Ready»!
I perfectly understand the need to somtimes stay on «Hold» when playing online. But a few people never or almost never press «Ready», and this imo is disrespectful to the other players, and is sabotaging the game.
Re: Hold/Ready
Posted: 02 Feb 2011, 16:35
by maciej53
Grufugl wrote:I suggest to add a feature which autokicks those who three times in a row do not press «Ready»!
I perfectly understand the need to somtimes stay on «Hold» when playing online. But a few people never or almost never press «Ready», and this imo is disrespectful to the other players, and is sabotaging the game.
And? You have so few time that you can't wait 10 seconds until it automatically give everyone "Ready"? If yes, then don't play DSJ Online...
Posted: 02 Feb 2011, 17:55
by banan1232
maybe one more button "Always ready" will be good proposition?
Posted: 02 Feb 2011, 18:35
by germanEAGLE
sort world cup competitors according to nationality would be nice
Re: Hold/Ready
Posted: 02 Feb 2011, 19:42
by Grufugl
maciej53 wrote:Grufugl wrote:I suggest to add a feature which autokicks those who three times in a row do not press «Ready»!
I perfectly understand the need to somtimes stay on «Hold» when playing online. But a few people never or almost never press «Ready», and this imo is disrespectful to the other players, and is sabotaging the game.
And? You have so few time that you can't wait 10 seconds until it automatically give everyone "Ready"? If yes, then don't play DSJ Online...
It's 10 seconds time and time again, it adds up. No, I don't have little time, I just want to play and have fun instead of staying on hold, wait, and be bored

(Why allways wait? What are you waiting for?)
Posted: 02 Feb 2011, 19:44
by Jussi Koskela
banan1232 wrote:maybe one more button "Always ready" will be good proposition?
And if everyone clicks that then we won't see the results at all...
Posted: 02 Feb 2011, 19:50
by skorpios
Maybe another button "hide chat"

In settings should be possibility switch off/on chat in whole game, not only during jumps, sometimes i dont want to read all of this

:P Ehdotus peliin
Posted: 02 Feb 2011, 20:32
by pikuvava
Voisitko tehdä pienen lisäyksen peliin: Puomin voisi valita harjoitus(practice) muodossa jolloin vauhti pienenee tai kasvaa???
Posted: 02 Feb 2011, 23:03
by EgyLynx
Moveing Gate... in pratice. you want to zero to effect to wind?
Re: Hold/Ready
Posted: 03 Feb 2011, 00:03
by Grufugl
maciej53 wrote:Grufugl wrote:I suggest to add a feature which autokicks those who three times in a row do not press «Ready»!
I perfectly understand the need to somtimes stay on «Hold» when playing online. But a few people never or almost never press «Ready», and this imo is disrespectful to the other players, and is sabotaging the game.
And? You have so few time that you can't wait 10 seconds until it automatically give everyone "Ready"? If yes, then don't play DSJ Online...
I've thought about it a little more, and come up with a perfect solution which should make everybody happy: The Snail Cup
I reckon that the full version will be set up very much like dsj3 with World Cup, Small Hills Cup, National Cups etc. Then my suggestion to autokick the eternal waiters could be applied to all of those cups. But in addition we could have Snail Cup! Here the autokick will not be implemented. It could even have widely extended waiting time all over. There the waiters could join together and, well, wait.
We are only talking about all in all maybe a dozen or so online players who are eternal waiters, of which not all are online at a given moment of course, so the regular World Cup will not be notably reduced. What do you say?

Posted: 03 Feb 2011, 17:00
by Trygve
The game seems to be great.
Just one rather unimportant matter, and it might have been mentioned by someone else: the spectators. Who the hell goes to watch ski jump wearing shorts and t-shirt??!
Posted: 03 Feb 2011, 17:08
by philipez
Keberis wrote:tomyhy wrote:
3.The take off meter

eg. Too early take off: -0,12m, too late: +0,30m Screen: right down corner
That's a great idea but it should be shown only in training in my opinion.
this feature would also be interesting for the double mouse click at the take off
Posted: 03 Feb 2011, 19:15
by Wolf
philipez wrote:Keberis wrote:tomyhy wrote:
3.The take off meter

eg. Too early take off: -0,12m, too late: +0,30m Screen: right down corner
That's a great idea but it should be shown only in training in my opinion.
this feature would also be interesting for the double mouse click at the take off
Yes, this is a my idea !