CPU-Opponents

Ideas and suggestions for improving DSJ4.
dormouse
Posts: 5
Joined: 01 Jan 2012, 20:12

CPU-Opponents

Post by dormouse »

I can't assign CPU to the Jumpers...isn't it implemented yet?
Wolf
Posts: 250
Joined: 31 Mar 2009, 17:14

Re: CPU-Opponents

Post by Wolf »

Unfortunately not. I too am waiting for the CPU players. Without the CPU player game does not make sense ! But not everyone wants, and not everyone likes to play online !!!
radeksar1995
Posts: 328
Joined: 30 Jun 2011, 15:00
Location: POLSKA / POLAND (POL)

Re: CPU-Opponents

Post by radeksar1995 »

Wolf wrote:Unfortunately not. I too am waiting for the CPU players. Without the CPU player game does not make sense ! But not everyone wants, and not everyone likes to play online !!!
It's true :) I hope Jussi will hard working and creating for us CPU. Only simulation can be enough for me :) But more interesting is watching jumps CPU :)
adin
Posts: 35
Joined: 27 Nov 2011, 12:26
Location: Warsaw, POLAND

Re: CPU-Opponents

Post by adin »

radeksar1995 wrote:Only simulation can be enough for me :)
Thats 100% right, this is the absolute minimum, jumping opponents are just an option that may well occur later.
dormouse
Posts: 5
Joined: 01 Jan 2012, 20:12

Re: CPU-Opponents

Post by dormouse »

I like both - online and offline play...a system with skill level, asurance depending on wind/gate and a small bit of randomness would do...watching cpu is cool, but isn't really necessary...
Kuliss9
Posts: 6
Joined: 26 Dec 2011, 13:58

Re: CPU-Opponents

Post by Kuliss9 »

I love jumping against the jumpers from real world of ski jumping,
Robertos1988
Posts: 2
Joined: 03 Jan 2012, 16:30

Re: CPU-Opponents

Post by Robertos1988 »

:( :( :( Without the computer players had lost the ,,sense" of this game. Everything else is wonderful! I am Waiting for next version....
Jussi Koskela
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Site Admin
Posts: 3855
Joined: 22 Jan 2007, 14:42
Location: Finland
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Re: CPU-Opponents

Post by Jussi Koskela »

Robertos1988 wrote::( :( :( Without the computer players had lost the ,,sense" of this game. Everything else is wonderful! I am Waiting for next version....
You can play online 3 months for free with the full version.
krifos
Posts: 2
Joined: 03 Jan 2012, 17:53

Re: CPU-Opponents

Post by krifos »

I feel this is a huge letdown that there is no AI jumpers - even simulated ones. First of all, jumping online takes much more time - and will also cost money after 3 months. Second of all, you cannot adjust the skill of your human opponents as I normally do with AI in DSJ3 - i always try to adjust it so that I'm competing for the top 3. Whenever I win, I adjust my opponents up.

How hard can it be to implement this feature? It's been there since the beginning... :/
EgyLynx
Posts: 425
Joined: 02 Apr 2009, 21:38
Location: Finish "Manse"

Re: CPU-Opponents

Post by EgyLynx »

now there are new fysik, so it will make wery hard calculate these cpu jumps...
or wery good jumper mistake´s like 8 year novice...
...Selection in progress...
staly
Posts: 23
Joined: 03 Jan 2012, 15:47

Re: CPU-Opponents

Post by staly »

In my opinion, watching CPU players flying is needless. You could figure out an equasion for CPU jumps, something like:

skill1, skill2 € <1;100>

meters = (skill1 / 70) * (skill2 / 70) * (K-Point) + [force of wind * 3 (unfavorable wind changes sign)]

example:

Lahti - K116, skill1 - 80, skill2 - 67, wind unfavorable - 1.5 m/s:

meters = 80/70 * 67/70 * 116 + (-1.5 * 3) = 1,14 * 0,89 * 116 - 4.5 = 113.5m
Yes, I'm Polish.
premier
Posts: 71
Joined: 11 Mar 2011, 00:23

Re: CPU-Opponents

Post by premier »

staly wrote:In my opinion, watching CPU players flying is needless. You could figure out an equasion for CPU jumps, something like:

skill1, skill2 € <1;100>

meters = (skill1 / 70) * (skill2 / 70) * (K-Point) + [force of wind * 3 (unfavorable wind changes sign)]

example:

Lahti - K116, skill1 - 80, skill2 - 67, wind unfavorable - 1.5 m/s:

meters = 80/70 * 67/70 * 116 + (-1.5 * 3) = 1,14 * 0,89 * 116 - 4.5 = 113.5m
not all of the hills with the same K-point are the same size. bad mitterndorf and planica for example
Risen
Posts: 237
Joined: 22 Jan 2011, 01:59
Location: Silesia, Poland

Re: CPU-Opponents

Post by Risen »

I've written a nice formula in Excel, using abilities parameter, stability parameter and fall line, but if Jussi wrote the entire game, his own and better calculation is like a sand pebble on the road.

In my opinion, CPU jumps should be simply, fastly calculated asap and maybe simulated in future, for enthusiasts. Possibility and efficiency should be the most important.

For interested:
Paste abilities (1-99) in A1, stability (1-99) in B1, fall line of the hill in C1 and paste the formula anywhere to make it work. It can be stretched in table so it will adapt to different rows (jumpers). Excellent ski jumping simulator.

Code: Select all

=((1/1,035)*1,052^RAND())*(((AVERAGE(A1;100)/100)*C1)-((100-B1)*RAND()*((B1/100)*C1)/100))*IF(RAND()<(100-B1)/100;1,01-0,16*RAND();1)
Image
Nie popieram małyszomanii, a tym bardziej żadnej stochomanii.
Albo kibicujesz wszystkim skoczkom, albo rodakom, albo ssiesz ;)
"Czułeś się kiedyś jak Hula?" -Woody Allen
premier
Posts: 71
Joined: 11 Mar 2011, 00:23

Re: CPU-Opponents

Post by premier »

Risen wrote:I've written a nice formula in Excel, using abilities parameter, stability parameter and fall line, but if Jussi wrote the entire game, his own and better calculation is like a sand pebble on the road.

In my opinion, CPU jumps should be simply, fastly calculated asap and maybe simulated in future, for enthusiasts. Possibility and efficiency should be the most important.

For interested:
Paste abilities (1-99) in A1, stability (1-99) in B1, fall line of the hill in C1 and paste the formula anywhere to make it work. It can be stretched in table so it will adapt to different rows (jumpers). Excellent ski jumping simulator.

Code: Select all

=((1/1,035)*1,052^RAND())*(((AVERAGE(A1;100)/100)*C1)-((100-B1)*RAND()*((B1/100)*C1)/100))*IF(RAND()<(100-B1)/100;1,01-0,16*RAND();1)
what do you mean by fall line ?
krifos
Posts: 2
Joined: 03 Jan 2012, 17:53

Re: CPU-Opponents

Post by krifos »

Exactly - i don't need to watch the jumps, just to have some results on the scoreboard to "compete" against! I miss it!
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