jussi which programe?

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skiflyer11
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jussi which programe?

Post by skiflyer11 »

hi jussi,
i think i dont have to tell you that i like modelling hill
so i read in the forum that you are using notepad+ to modell
the hills of dsj, so searched for that software but i only found
a html editor instead of a 3d programe :|
so i ask you which programe are you using?

thanks :D
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skiflyer11
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Re: jussi which programe?

Post by skiflyer11 »

kj13 wrote:Visual C++
by Microsoft :D
but he said notepad
i'm confused now :?
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skiflyer11
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Re: jussi which programe?

Post by skiflyer11 »

yes but i was asking for the 3d programe :wink:
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liverpoolkd14
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Re: jussi which programe?

Post by liverpoolkd14 »

skiflyer11 wrote:yes but i was asking for the 3d programe :wink:
Notepad++ it's a big joke ;]
I know one way to write shapes manualy by numbers (OpenGL, DirectX),
but this takes lot of time and thousend lines of codes (uncomfortable).

Am sure that, he is using 3ds Max or other similar 3D programs.
Then export as .hil file then open models in Graphic Engine wirten by him self in
Microsoft Visual C++. Then including the hill to the game.
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skiflyer11
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Re: jussi which programe?

Post by skiflyer11 »

but why should he lie at us :?
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mlody5
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Re: jussi which programe?

Post by mlody5 »

i think it's only joke ;)
BTW thanks (PM) it is my image ^^
skiflyer11
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Re: jussi which programe?

Post by skiflyer11 »

maybe jussi can tell us the truth :wink:
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Jussi Koskela
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Re: jussi which programe?

Post by Jussi Koskela »

I am using Notepad++ as I told earlier. Basically I write in the parameters for the hill by hand and then my hill engine generates the final 3D model.
skiflyer11
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Re: jussi which programe?

Post by skiflyer11 »

sounds pretty complicated :?
wouldnt it be much easier to just modell the hills like in other 3d programes?
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Jussi Koskela
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Re: jussi which programe?

Post by Jussi Koskela »

It depends pretty much on the complexity of the geometry. If the architect has been very creative it would certainly be easier to model the hill in a 3D program. But I would still need an importer/exporter for the profile data and 3D models... and also some practice on using the 3D tools. :)
liverpoolkd14
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Re: jussi which programe?

Post by liverpoolkd14 »

Jussi Koskela wrote:It depends pretty much on the complexity of the geometry. If the architect has been very creative it would certainly be easier to model the hill in a 3D program. But I would still need an importer/exporter for the profile data and 3D models... and also some practice on using the 3D tools. :)
It's not easy to get right 'profil data' of the hills in any of 3d programs, like (3DS Max, Blender, etc.)
especially when you got just few parametrs (inrun 37.5, takeoff 10,5 and outrun 35). So the best option for modeling hill
is in my opinion write generator just like Jussi did. ;]

You write Generator by you self (If you did what language do you use to write him?) or you based on something?
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CalinStelistu
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Re: jussi which programe?

Post by CalinStelistu »

how to use notepad++ in a hill?
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mlody5
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Re: jussi which programe?

Post by mlody5 »

you must enter key, which is good for a hill, and next convert to .hil, ease job :p
skiflyer11
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Re: jussi which programe?

Post by skiflyer11 »

mlody5 wrote:you must enter key, which is good for a hill, and next convert to .hil, ease job :p
yes but only for jussi :wink:
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CalinStelistu
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Re: jussi which programe?

Post by CalinStelistu »

mlody5 wrote:you must enter key, which is good for a hill, and next convert to .hil, ease job :p
what key and how to convert to .hill?
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