Suggestion to KO system
-
- Posts: 1654
- Joined: 17 Aug 2012, 13:34
- Contact:
Suggestion to KO system
Jussi, will it be possible to do a part of BIB and (or) HUD during jump in blue and red colour only in KO mode?
Like there:
Like there:
Join me on my Twitch streams:
https://www.twitch.tv/mathijsen
https://www.twitch.tv/mathijsen
-
- Posts: 856
- Joined: 22 Dec 2011, 00:24
- Location: Wrocław, Poland
Re: Suggestion to KO system
Totally agree, it should be on v1.5.0
Bartek Winczaszek:
DSJ3 TL - 7850.57m #1
DSJ4 TL - 3543.26m #6
DSJ4 Online Peak: 1959 #1
TDD 2013-2020: #2 - #3 - #2 - #2 - #1 - #2 - #1 - #1
My YT and Twitch channels: youtube.com/user/BartiSkiJumper - twitch.tv/BartiDSJ
DSJ3 TL - 7850.57m #1
DSJ4 TL - 3543.26m #6
DSJ4 Online Peak: 1959 #1
TDD 2013-2020: #2 - #3 - #2 - #2 - #1 - #2 - #1 - #1
My YT and Twitch channels: youtube.com/user/BartiSkiJumper - twitch.tv/BartiDSJ
-
- Site Admin
- Posts: 3655
- Joined: 22 Jan 2007, 14:42
- Location: Finland
- Contact:
Re: Suggestion to KO system
This is doable. But I was wondering how it should work in the online game. It might disturb your own jump if your pair's result appears during it.
Re: Suggestion to KO system
I think online it will look like:
Qual. Round - 5s break - Showing pairs - 5s break - Jumping first player from every pair - 5s break - Jumping second player from every pair - 5s break - Second Round
Qual. Round - 5s break - Showing pairs - 5s break - Jumping first player from every pair - 5s break - Jumping second player from every pair - 5s break - Second Round
Re: Suggestion to KO system
And this will be like real KOcruzzz112 wrote:I think online it will look like:
Qual. Round - 5s break - Showing pairs - 5s break - Jumping first player from every pair - 5s break - Jumping second player from every pair - 5s break - Second Round
Re: Suggestion to KO system
It should be visible at the begining of the jump, than disappear after you bounce from the start gate.
And one more more thing: Do it possible to know which competition is with KO, because now we find out about it after Q?
And one more more thing: Do it possible to know which competition is with KO, because now we find out about it after Q?
Peak: 1835
Total length offline: 3535.16 m
Total length online: 3500.20 m
Former online world record holder: Wisła.
Former offline world record holder in Oberstdorf! First jumper ever who broke and stood 230 meters barrier!
Total length offline: 3535.16 m
Total length online: 3500.20 m
Former online world record holder: Wisła.
Former offline world record holder in Oberstdorf! First jumper ever who broke and stood 230 meters barrier!
-
- Posts: 856
- Joined: 22 Dec 2011, 00:24
- Location: Wrocław, Poland
Re: Suggestion to KO system
On the top it's writing "Qualifications Results (KO)"Szymon11 wrote:It should be visible at the begining of the jump, than disappear after you bounce from the start gate.
And one more more thing: Do it possible to know which competition is with KO, because now we find out about it after Q?
Bartek Winczaszek:
DSJ3 TL - 7850.57m #1
DSJ4 TL - 3543.26m #6
DSJ4 Online Peak: 1959 #1
TDD 2013-2020: #2 - #3 - #2 - #2 - #1 - #2 - #1 - #1
My YT and Twitch channels: youtube.com/user/BartiSkiJumper - twitch.tv/BartiDSJ
DSJ3 TL - 7850.57m #1
DSJ4 TL - 3543.26m #6
DSJ4 Online Peak: 1959 #1
TDD 2013-2020: #2 - #3 - #2 - #2 - #1 - #2 - #1 - #1
My YT and Twitch channels: youtube.com/user/BartiSkiJumper - twitch.tv/BartiDSJ
-
- Site Admin
- Posts: 3655
- Joined: 22 Jan 2007, 14:42
- Location: Finland
- Contact:
Re: Suggestion to KO system
I guess that this would be too much of waiting for most players.cruzzz112 wrote:I think online it will look like:
Qual. Round - 5s break - Showing pairs - 5s break - Jumping first player from every pair - 5s break - Jumping second player from every pair - 5s break - Second Round
Re: Suggestion to KO system
oh... if they want to play online they have more time to spend in game, so these 15secs aren't too much in my opinionJussi Koskela wrote:I guess that this would be too much of waiting for most players.cruzzz112 wrote:I think online it will look like:
Qual. Round - 5s break - Showing pairs - 5s break - Jumping first player from every pair - 5s break - Jumping second player from every pair - 5s break - Second Round
-
- Site Admin
- Posts: 3655
- Joined: 22 Jan 2007, 14:42
- Location: Finland
- Contact:
Re: Suggestion to KO system
One jump can take up to 25 seconds, so it would be significant amount of extra waiting. I'm not sure if knowing your pair's result in advance is worth the waiting. What's the opinion of other players?Rid wrote:oh... if they want to play online they have more time to spend in game, so these 15secs aren't too much in my opinionJussi Koskela wrote:I guess that this would be too much of waiting for most players.cruzzz112 wrote:I think online it will look like:
Qual. Round - 5s break - Showing pairs - 5s break - Jumping first player from every pair - 5s break - Jumping second player from every pair - 5s break - Second Round
Re: Suggestion to KO system
Definately too much waiting in my opinion.
Re: Suggestion to KO system
Yep, that's my idea but I think it is too much waiting
-
- Site Admin
- Posts: 3655
- Joined: 22 Jan 2007, 14:42
- Location: Finland
- Contact:
Re: Suggestion to KO system
The HUD is now (in v1.5.2) split into two in the KO mode.Maciejo-96 wrote:Jussi, will it be possible to do a part of BIB and (or) HUD during jump in blue and red colour only in KO mode?