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 Post subject: Difference to DSJ3
PostPosted: 08 Feb 2011, 11:30 
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Joined: 08 Feb 2011, 11:20
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Has anyone who has played DSJ 4 nonstop past weeks tried back to DSJ 3? I just did and wow.. just wow. I felt like the whole jumper was 2 pieces of wood.

I think I will understand the greatness of DSJ 4 a whole notch better now. I recommend to try DSJ 3 if you have not touched it since DSJ 4 beta.

Thank god for thi.. no, thank Jussi for this game!

-Kalle Keltomäki


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 Post subject: Re: Difference to DSJ3
PostPosted: 08 Feb 2011, 14:21 
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Joined: 23 Jan 2007, 03:48
Posts: 192
Location: Norway
Zmaster wrote:
Has anyone who has played DSJ 4 nonstop past weeks tried back to DSJ 3? I just did and wow.. just wow. I felt like the whole jumper was 2 pieces of wood.

Yes, I had exactly the same experience when I went back to retry dsj3 yesterday. I couldn't believe it, so I started watching replays. It was so strange, and I have played dsj3 for 5 years. And the take off looks totally crazy! Makes you appreciate dsj4 even more!


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PostPosted: 08 Feb 2011, 14:27 
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Joined: 23 Mar 2010, 21:11
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wow just tried dsj 3.. so crazy ! the biggest shock is the take off. the jumper and his skis feel and look so .... weird unflexible and well ... blah...

and the hills look a lot steeper. The inrun has a really tight unrealisitc bend...


wow I really love dsj 4 !!


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PostPosted: 08 Feb 2011, 17:31 
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Joined: 23 Dec 2007, 12:23
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Location: Germany
bulwa11 wrote:
the biggest shock is the take off. the jumper and his skis feel and look so .... weird unflexible and well ... blah...

and the hills look a lot steeper.


Actually, the skis feel more realisitc. Have you ever jumped with jumping skis before? They are way heavier than downhill skis. Their weight AND length makes it really difficult to pull them up with only your feet (not legs, but feet only). Sure, this becomes an automatism for professional jumpers over the years but when you're new to jumping skis, you'll go nuts. You start wondering "Damnit, why can't I get the skis up?"

And about the hills being steeper: Every been to a real hill? In reality, the hills seem steeper than both in DSJ3 and DSJ4.

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PostPosted: 08 Feb 2011, 19:58 
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Joined: 23 Mar 2010, 21:11
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Location: Poland
yeah but what I meant about the skis is that in DSJ 3 they do not flex or bend at all. They feel like a really sturdy piece of wood while in DSJ 4 you can beautifully see them flex and bend when taking off or landing. As to the steepness, I agree with you. I have seen Zakopane K-120 live and it is very steep.


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PostPosted: 09 Feb 2011, 14:29 
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Joined: 26 Mar 2008, 13:57
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EyTschej wrote:
And about the hills being steeper: Every been to a real hill? In reality, the hills seem steeper than both in DSJ3 and DSJ4.


I don't think there is a big difference between DSJ4 and real life. The inrun of Lahti's hill in DSJ4 looks about 45 degrees (or 100%) (from F2 view) and it looks like about the same in real life. http://maps.google.fi/maps?client=firef ... o-11583991 (didn't find a better sideview)

But already that is really steep (especially seen from the tower). In normal road even 15 degrees feels bloody steep.


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PostPosted: 09 Feb 2011, 15:07 
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Joined: 08 Feb 2011, 21:28
Posts: 223
Location: Slovenia
come on i have been in planica for 3 years now and its the same as its in the game


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PostPosted: 09 Feb 2011, 20:03 
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Joined: 23 Dec 2007, 12:23
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Location: Germany
Jukka Sireni wrote:
EyTschej wrote:
And about the hills being steeper: Every been to a real hill? In reality, the hills seem steeper than both in DSJ3 and DSJ4.


I don't think there is a big difference between DSJ4 and real life. The inrun of Lahti's hill in DSJ4 looks about 45 degrees (or 100%) (from F2 view)


I didn't even mention the inrun, so why did you quote me when your comment is on something else? :roll:

I was talking about the hill itself ... like it says in my comment that you quoted ;)

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PostPosted: 09 Feb 2011, 20:08 
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Joined: 22 Jan 2007, 14:42
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The steepness of the real hills is an illusion. In DSJ3 the hills were much steeper than the real ones, but in DSJ4 the steepness is the same as in reality.


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