Hello,
I know that only Z(X) and Y(X) profiles are avalible. But is there maybe some workaround to get profile that is a function Y(Z) or X(Z)?
Search found 58 matches
- 07 Dec 2020, 21:14
- Forum: Custom Hills
- Topic: profiles y(z) x(z)
- Replies: 1
- Views: 1204
- 04 Dec 2020, 13:46
- Forum: Custom Hills
- Topic: 3d custom models(.obj ,.fbx...) in XML in form of pillars
- Replies: 6
- Views: 3015
Re: 3d custom models(.obj ,.fbx...) in XML in form of pillar
Perfect for now I think I've got everything. I'll play aroundXinitiao wrote: Wow, the things that will be possible with this... Don't worry sneze2r, documentation for this will be created sooner or later for sure!
- 04 Dec 2020, 13:22
- Forum: Custom Hills
- Topic: 3d custom models(.obj ,.fbx...) in XML in form of pillars
- Replies: 6
- Views: 3015
Re: 3d custom models(.obj ,.fbx...) in XML in form of pillar
It's alive :D https://i.ibb.co/LxhjkVp/129734937-371691070795201-7746193570592594542-n.png Although, I just finished this by using python converter for triangulated obj model to pillars. I'll try with 3dmodel since it's very similar format to .obj file. I see that in dsj24 hills this 3dmodel method ...
- 04 Dec 2020, 01:15
- Forum: Custom Hills
- Topic: My hill project - Dolnyśląsk HS53
- Replies: 4
- Views: 2270
Re: My hill project - Dolnyśląsk HS53
Looks nice! I like that barriers. I'ld probably add inrun support(pic1) at the beginning and at the end of the inrun.
- 04 Dec 2020, 01:10
- Forum: Custom Hills
- Topic: 3d custom models(.obj ,.fbx...) in XML in form of pillars
- Replies: 6
- Views: 3015
3d custom models(.obj ,.fbx...) in XML in form of pillars
Hello, Has anyone managed to import 3d model into xml? Like in form of pillars for example. I believe proof of concept would be: 1. Decimate object in blender with triangulate option( in forms of connected triangles, pic rel ), low poly 3d. Export to .obj file. 2. Every triangle can be presented in ...
- 03 Dec 2020, 12:12
- Forum: Custom Hills
- Topic: Rumia K40
- Replies: 5
- Views: 2408
Re: Rumia K40
Thanks, I've finished this now. I've added more stuff than I wanted toMen6ix_ wrote:I have undoed hill approvement, so you can upload new versions. Let me know when you have done everything you wanted to do, so I will make your hill approved again.
- 01 Dec 2020, 17:18
- Forum: Custom Hills
- Topic: Rumia K40
- Replies: 5
- Views: 2408
Re: Rumia K40
I saw that my hill is officially approved, which is great! But I cannot make any changes and currently I'm working on extra house above inrun. Any chance it could be approved? No profile changes have been made. Or should I re-send it again?
- 01 Dec 2020, 12:18
- Forum: Custom Hills
- Topic: Rumia K40
- Replies: 5
- Views: 2408
Re: Rumia K40
Hi, thanks for suggestion. I've send updated version.Men6ix_ wrote:Hi, very nice looking hill you have made. I have only one suggestion - the text on the start banner is Template, obviously it should be changed
- 30 Nov 2020, 16:35
- Forum: Custom Hills
- Topic: Rumia K40
- Replies: 5
- Views: 2408
Rumia K40
Hello,
This is my fictional hill made almost from scratch(started from tutorial code). Natural hill with wooden inrun barriers. No fancy stuff, but it's fun to jump here.
https://dsj24.pl/hills?id=339
This is my fictional hill made almost from scratch(started from tutorial code). Natural hill with wooden inrun barriers. No fancy stuff, but it's fun to jump here.
https://dsj24.pl/hills?id=339
- 20 Nov 2020, 18:26
- Forum: Custom Hills
- Topic: DSJ4 1.7 Gorisek Bros. Hills Showcase
- Replies: 57
- Views: 31326
Re: DSJ4 1.7 Gorisek Bros. Hills Showcase
How did you create dsj2 hills reconstruction? It is possible to extract some parameters from dsj2 hill profiles? I you did made them from scratch, with only comparing how does it look in dsj2?
- 20 Nov 2020, 11:24
- Forum: Ideas & Suggestions
- Topic: Hill creator
- Replies: 2
- Views: 4724
Hill creator
Hello, I was wondering if there exists some Hill creator with interface that allows to tweak inrun&dhill parameters and render instantly Hill othogonal view from profile and up? Like this: https://iili.io/Fl160b.jpg I don't know the rules of rendering Hill in Dsj4, but it would be a very helpful...
- 19 Nov 2020, 00:01
- Forum: Custom Hills
- Topic: The most funny hill u have created
- Replies: 6
- Views: 4131
Re: The most funny hill u have created
Opacz HS850
youtu be/gzjXIUYfoXQ
It's hard to create such a big hill with good profile, but it's even harder to keep stable in flight This one is modification of Soelden.
youtu be/gzjXIUYfoXQ
It's hard to create such a big hill with good profile, but it's even harder to keep stable in flight This one is modification of Soelden.
- 17 Feb 2020, 13:18
- Forum: Ideas & Suggestions
- Topic: Gibbon suggestion
- Replies: 0
- Views: 4367
Gibbon suggestion
Hello, I was reading past discussions about gibbon. I think most players would agree this is not realistic, I understant that changing jumper control or physics would be too much. But I have an idea. Instead of changing physics to prevent gibbon, why not just implement something that would make gibb...