Hills priority list for version after 1.4

Ideas and suggestions for improving DSJ4.

Which of these hills would you like the most to be introduced in next version? Choose 3 (three)

Almaty HS140
7
2%
Courchevel HS132
5
2%
Courchevel HS96
1
0%
Einsiedeln HS117
8
3%
Hakuba HS131
4
1%
Harrachov HS142
6
2%
Harrachov HS100
1
0%
Hinterzarten HS108
3
1%
Hinzenbach HS94
1
0%
Innsbruck HS130
35
12%
Iron Mountain HS133
20
7%
Klingenthal HS140
1
0%
Kranj HS109
14
5%
Lahti HS97
7
2%
Liberec HS134
1
0%
Liberec HS100
1
0%
Oberstdorf HS137
33
12%
Oslo HS134
16
6%
Oslo HS106
2
1%
Park City HS134
3
1%
Park City HS100
1
0%
Pragelato HS140
1
0%
Pragelato HS106
0
No votes
Ramsau HS98
3
1%
Sochi HS106
9
3%
Szczyrk HS106
7
2%
Titisee-Neustadt HS142
6
2%
Trondheim HS140
3
1%
Vancouver HS106
4
1%
Vancouver HS140
17
6%
Vikersund HS225
48
17%
Wisla HS134
16
6%
 
Total votes: 284

MattyPolz14
Posts: 184
Joined: 04 Apr 2012, 10:06
Location: Canada

Re: Hills priority list for version after 1.4

Post by MattyPolz14 »

Jussi already knows that Vikersund is in high demand, he will release it I'm sure once he has permission.
Jussi Koskela
Site Admin
Site Admin
Posts: 3657
Joined: 22 Jan 2007, 14:42
Location: Finland
Contact:

Re: Hills priority list for version after 1.4

Post by Jussi Koskela »

From the TOP10 I have currently permissions for Oberstdorf HS137, Wisla HS134 and Oslo HS134.
But the problem with these hills is the blocked F2 view.

Oberstdorf HS137: start of the inrun blocked due to inrun tower (major problem)
Wisla HS134: inrun partially blocked due to side platform (minor problem)
Oslo HS134: whole inrun + flight blocked due to side structure (major problem)
Szymon11
Posts: 853
Joined: 17 Dec 2011, 17:03
Location: Tilburg, The Netherlands

Re: Hills priority list for version after 1.4

Post by Szymon11 »

Jussi Koskela wrote:From the TOP10 I have currently permissions for Oberstdorf HS137, Wisla HS134 and Oslo HS134.
But the problem with these hills is the blocked F2 view.

Oberstdorf HS137: start of the inrun blocked due to inrun tower (major problem)
Wisla HS134: inrun partially blocked due to side platform (minor problem)
Oslo HS134: whole inrun + flight blocked due to side structure (major problem)
It's nice to hear it Jussi.
So first do Wisła if you are able to solve the problem with a side platform quickly...
Maybe, you should look at the skyflyer11's projects of Oslo and Obersdorf. You can find it in off-topic---->post modeled hills here.
You mean it the case of Wisła: (?)
http://speedy.sh/Yukeb/wisla.png
Peak: 1835
Total length offline: 3535.16 m
Total length online: 3500.20 m
Former online world record holder: Wisła.
Former offline world record holder in Oberstdorf! First jumper ever who broke and stood 230 meters barrier!
Rajmek1233
Posts: 901
Joined: 10 Apr 2011, 21:28

Re: Hills priority list for version after 1.4

Post by Rajmek1233 »

Jussi Koskela wrote:From the TOP10 I have currently permissions for Oberstdorf HS137, Wisla HS134 and Oslo HS134.
But the problem with these hills is the blocked F2 view.

Oberstdorf HS137: start of the inrun blocked due to inrun tower (major problem)
Wisla HS134: inrun partially blocked due to side platform (minor problem)
Oslo HS134: whole inrun + flight blocked due to side structure (major problem)
On the hills Oberstdorf HS137 and Wisła HS134 I don't see the problem.
Oslo HS134: One of the walls could not be visible from the camera F2
Jussi Koskela
Site Admin
Site Admin
Posts: 3657
Joined: 22 Jan 2007, 14:42
Location: Finland
Contact:

Re: Hills priority list for version after 1.4

Post by Jussi Koskela »

Szymon11 wrote: It's nice to hear it Jussi.
So first do Wisła if you are able to solve the problem with a side platform quickly...
Maybe, you should look at the skyflyer11's projects of Oslo and Obersdorf. You can find it in off-topic---->post modeled hills here.
You mean it the case of Wisła: (?)
http://speedy.sh/Yukeb/wisla.png
Yes, that's what I mean. It blocks some of the visibility but it should be still pretty ok.
Jussi Koskela
Site Admin
Site Admin
Posts: 3657
Joined: 22 Jan 2007, 14:42
Location: Finland
Contact:

Re: Hills priority list for version after 1.4

Post by Jussi Koskela »

Rajmek1233 wrote: On the hills Oberstdorf HS137 and Wisła HS134 I don't see the problem.
In Oberstdorf HS137 all you can see is the wall of the tower (from distance of few meters) while the ski jumper is sitting on the beam. I did today quick testing on it and it looked awful.
Rajmek1233
Posts: 901
Joined: 10 Apr 2011, 21:28

Re: Hills priority list for version after 1.4

Post by Rajmek1233 »

Maybe can you make a transparent view F2.
Jussi Koskela
Site Admin
Site Admin
Posts: 3657
Joined: 22 Jan 2007, 14:42
Location: Finland
Contact:

Re: Hills priority list for version after 1.4

Post by Jussi Koskela »

Rajmek1233 wrote:Maybe can you make a transparent view F2.
It's difficult to make it look good.
TheMrSkiBarPL
Posts: 344
Joined: 27 Mar 2013, 12:17

Re: Hills priority list for version after 1.4

Post by TheMrSkiBarPL »

transparent view f2 it's soo difficult because he must redesign the graphic engine in game in my opinion
Image
Image
Jussi Koskela
Site Admin
Site Admin
Posts: 3657
Joined: 22 Jan 2007, 14:42
Location: Finland
Contact:

Re: Hills priority list for version after 1.4

Post by Jussi Koskela »

Koziol_gor wrote:transparent view f2 it's soo difficult because he must redesign the graphic engine in game in my opinion
Yes, the requirements for the graphics rendering would be very different. And it could still look ugly.
TheMrSkiBarPL
Posts: 344
Joined: 27 Mar 2013, 12:17

Re: Hills priority list for version after 1.4

Post by TheMrSkiBarPL »

I think that this looks good, but the limit liquidity in the game will increase
must be better optimization = mork work = transparent view in game won't be quickly
very simple... xD
Image
Image
Martin Kafka
Posts: 516
Joined: 23 Jan 2007, 20:31
Location: Czech Republic
Contact:

Re: Hills priority list for version after 1.4

Post by Martin Kafka »

I wouldn't mind at all to be forced to use alternative (F3/F12/whatever) camera views on certain hills. But that's just me.
Definitely better than to exclude such hills from the game. People shouldn't be afraid to experiment a bit. That's why we have 12 cams to choose from (+ free further adjustments) and not just one default view.
And, if an option for a separate camera setting for those few hills was made available, then I wouldn't see any problem at all.
MJumper
Posts: 264
Joined: 16 Apr 2012, 19:04
Location: Finland

Re: Hills priority list for version after 1.4

Post by MJumper »

I sort of agree, I already sometimes use different cameras for different hills (in Kuopio I even use separate cameras for take-off and filght). I'd just like to point out that we don't really have 12 cams usable for jumping, I'd certainly exclude F4 and the helicams for any serious jumping. Of the remaining 9 there are only 3 cameras (F2, F3, F12 iirc) that follow the jumper by moving (the others follow by rotating if ctrl+V mode is off). So if a lot of hills have obstructions (in different places) we'd be running out of cameras pretty quickly. I'd not personally be against adding these hills. But I'm sure it would cause some frustration for people who are specialized in one camera only, or for people who have already modded their cams for other hills.
mask
Posts: 799
Joined: 01 Oct 2009, 13:49
Location: Poland
Contact:

Re: Hills priority list for version after 1.4

Post by mask »

Currently I'm trying to jump from custom cameras, in example: a bit raised f2 to better visibility the end of inrun. So I think Oslo shouldn't cause problems if player raise default f2 :) If we want these hills, we will have to adjust our cameras for jumping ;)
Rajmek1233
Posts: 901
Joined: 10 Apr 2011, 21:28

Re: Hills priority list for version after 1.4

Post by Rajmek1233 »

So now you are creating any hill?
Post Reply