Jussi, how is that glow effect made? Is it like a combination of stadium-light and stadium-light-shine? Is it possible to acheive something like this using <model, and if so-how?
It's not currently possible to achieve the same result in your own <model> instances as the shine texture is applied programmatically to stadium lights (only) during night. I planned to support custom lights in v1.10.0 but ran out of time.
The game uses different emissive material during night.