Paralel style for Dsj 4
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- Joined: 26 Mar 2008, 12:49
- Location: Wedel/Germany
Paralel style for Dsj 4
hey Jussi ,
i lust had an idea that could be very nice for Dsj 4 . I dont know if its possible with the game physics but I thought maybe you could add the classical paralel style
into the game .
There would be a new record list for it and you can check out how much different the two records on the same hill are. I mean there could also be a online mode with it for those who prefer this style over the ` V ´ - style.
I would like it because this can add some more flavor to the game. And its gonna be a lot of fun to jump like that .
i lust had an idea that could be very nice for Dsj 4 . I dont know if its possible with the game physics but I thought maybe you could add the classical paralel style
into the game .
There would be a new record list for it and you can check out how much different the two records on the same hill are. I mean there could also be a online mode with it for those who prefer this style over the ` V ´ - style.
I would like it because this can add some more flavor to the game. And its gonna be a lot of fun to jump like that .
mmh, I don't think there should be a DSJ4 right now, when there are enough problems to solve for DSJ3 left
If/when a DSJ4 will come, I hope that the physics will be completely reworked... With the angles currently used in the game, the jumper would do a Mazoch/Morgenstern style crash nearly every single jump... That's one of the few things, that really bother me...
If/when a DSJ4 will come, I hope that the physics will be completely reworked... With the angles currently used in the game, the jumper would do a Mazoch/Morgenstern style crash nearly every single jump... That's one of the few things, that really bother me...
Your idea, Sebastian, seems to be interesting but I doubt whether it will be a further addition to DSJ.
What do you guys think of implementing some weather randomity online and/or offline? For example, while jumping a WC online, some random events may be cancelled after the 1st Round. The winner will be the guy in lead after the 1st jump.
In some other hill, the qualification can be cancelled, enabling all of the players to jump in the 1st Round.
What do you guys think of implementing some weather randomity online and/or offline? For example, while jumping a WC online, some random events may be cancelled after the 1st Round. The winner will be the guy in lead after the 1st jump.
In some other hill, the qualification can be cancelled, enabling all of the players to jump in the 1st Round.
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Ralph K. wrote:Your idea, Sebastian, seems to be interesting but I doubt whether it will be a further addition to DSJ.
What do you guys think of implementing some weather randomity online and/or offline? For example, while jumping a WC online, some random events may be cancelled after the 1st Round. The winner will be the guy in lead after the 1st jump.
In some other hill, the qualification can be cancelled, enabling all of the players to jump in the 1st Round.
Sounds cool as hell as long there is no shit happening every other hill. How about adding weather ?
Yeah it will be much more realistic if there could happen accidents like those. Jumping would also be little more difficult if you can lose control in the air and fall down like..well how Mazoch and Morgestern have done. I really hope there will be this kind of revamps.Severin wrote:With the angles currently used in the game, the jumper would do a Mazoch/Morgenstern style crash nearly every single jump... That's one of the few things, that really bother me...
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I think that the numbers of hill is enough.
Though the choice of gates would be a nice addition Just imagine setting the top gate in Slovenia with increasing frontwind
@onkel: by weather randomity I meant this idea concerning cancelled windy competitions. Nothing more. But things like snowfall or fog (the latter much more heavier to implement, I think) would be extremely well welcomed.
Though the choice of gates would be a nice addition Just imagine setting the top gate in Slovenia with increasing frontwind
@onkel: by weather randomity I meant this idea concerning cancelled windy competitions. Nothing more. But things like snowfall or fog (the latter much more heavier to implement, I think) would be extremely well welcomed.
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Yes. There is a limit to how many hills we can have in this game, and I share your opinion. The length of the tournaments is now often close to 1,5 hours. With more hills maybe we have to have tournaments with a limited number of hills. Say if we had 50 hills, maybe a tournament should consist of 40 hills randomly chosen.Ralph K. wrote:I think that the numbers of hill is enough.
By the way: How many hills are there in the real world cup?
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- Joined: 24 Feb 2007, 14:18
yes.. i think we need some real hills in DSJ .And this with parralel style its a very good idea.Ralph K. wrote: 1. Kuusamo
2. Trondheim
3. Pragelato
4. Engelberg
5. Oberstdorf
6. Ga-Pa
7. Innsbruck
8. Bischofschofen
9. Tauplitz
10. Zakopane
11. Whistler
12. Sapporo
13. Willingen
14. Klingenthal
15. Oberstdorf (K-185)
16. Lahti
17. Kuopio
18. Lillehammer
19. Vikersund
20. Planica
21. Liberec
1. Kuusamo
2. Trondheim
3. Pragelato
4. Engelberg
5. Oberstdorf
6. Ga-Pa
7. Innsbruck
8. Bischofschofen
9. Tauplitz
10. Zakopane
11. Whistler
12. Sapporo
13. Willingen
14. Klingenthal
15. Oberstdorf (K-185)
16. Lahti
17. Kuopio
18. Lillehammer
19. Vikersund
20. Planica
21. Liberec
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- Posts: 62
- Joined: 26 Mar 2008, 12:49
- Location: Wedel/Germany
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- Posts: 40
- Joined: 24 Feb 2007, 14:18
yees and i have never seen a World Cup round in Russia. that time for it nowRalph K. wrote:Well, I believe there are many, many, many hills that could be used while preparing the calendar but FIS forgot about them.
I would love to see World Cup in Falun, for example. What's going on with this hill, anyone knows?