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 Post subject: Hill editor for DSJ4?
PostPosted: 15 Feb 2011, 11:59 
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Joined: 31 Jan 2011, 23:27
Posts: 19
I propose you to introduce a Hill Editor. I think it's will make the game more playable.


Last edited by MichalD on 15 Feb 2011, 19:20, edited 2 times in total.

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PostPosted: 15 Feb 2011, 13:39 
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Joined: 20 Jan 2011, 17:52
Posts: 177
Location: Poland
And I suggest two things - thinking and learning English.


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PostPosted: 15 Feb 2011, 14:35 
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Joined: 23 Jan 2010, 13:17
Posts: 88
Location: Germany
kitrak wrote:
And I suggest two things - thinking and learning English.


Why so impertinent?


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PostPosted: 15 Feb 2011, 16:46 
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Joined: 01 Feb 2011, 19:58
Posts: 144
Fantastic Idea!


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 Post subject: Re: Map editor for DSJ4?
PostPosted: 15 Feb 2011, 17:39 
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Joined: 22 Jan 2011, 15:27
Posts: 36
MichalD wrote:
I propose you to introduce a Map Editor. I think it's will make the game more playable.


How about campaign editor? ;>


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PostPosted: 15 Feb 2011, 19:36 
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Joined: 31 Jan 2011, 23:27
Posts: 19
Sorry , i mean Hill Editor. I corrected it already.

Quote:

And I suggest two things - thinking and learning English.


Opamiętaj się człowieku!

Jedyne co robisz na tym forum to dopieprzanie innym ludziom. Nic nie wnosisz poza wyzywaniem ludzi od idiotów. Prezentujesz postawę typowego zakompleksionego polaczka, którego spuścili ze smyczy i teraz próbuje się za wszelką cenę dowartościować.

Widzisz błąd? To po prostu powiedz, jak kulturalna osoba.

Niestety, jak pokazują doświadczenia m.in. polskiej emigracji , to największym wrogiem polaka nie jest ani Irlandczyk, ani Niemiec czy Amerykanin - tylko drugi Polak i on zawsze będzie szukać okazji, żeby dowalić pierwszemu.

Z dedykacją dla wszystkich polskich kowbojów klawiatury:

http://www.youtube.com/watch?v=V2sedTLIRWU


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PostPosted: 16 Feb 2011, 01:19 
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Joined: 06 Feb 2007, 19:03
Posts: 105
Location: Germany
This question arises for years now. I wondered if there was an editor at times of DSJ 1. :)
Jussi always didn't want to release one, because he obviously thought he would give away control over his software with such a tool. Another point might be, that Jussi would have to programm a nice interface for normal users. Both reasons may have led to the decision that an editor is a good thing, but costs too much time to implement.

Well, there is the Software "Trackmania", which is totally based on building new tracks. In times of modern Internet, to my mibd it, would a great iea to include an editor to create custom hills as long as Jussis "professional" hills were strictly separated from custom stuff..


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PostPosted: 16 Feb 2011, 13:41 
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Joined: 08 Feb 2011, 14:55
Posts: 69
Location: Slovenia
Yes, but Trackmania, for example, offers you a variety of blocks to build numerous types of tracks. I'm afraid that a hill editor for DSJ would not be that useful; think about it, there are only as much hills that you can build.


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PostPosted: 16 Feb 2011, 19:35 
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Joined: 16 Feb 2011, 19:30
Posts: 230
Image

Please read through the forum before you post. This has been sugested about a thousand times before.


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PostPosted: 16 Feb 2011, 20:56 
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Joined: 31 Jan 2011, 23:27
Posts: 19
@akkarbelling

Stop spamming with this facepalm picture (6 of 8 your post looks the same :D ). I checked the search engine and found only one thread from 2007 year with 2 posts.


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PostPosted: 17 Feb 2011, 12:29 
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Joined: 22 Jan 2011, 15:27
Posts: 36
So maybe, try to READ suggestions topic.


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PostPosted: 17 Feb 2011, 16:10 
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Joined: 16 Feb 2011, 19:30
Posts: 230
I checked the search engine and found about 13 - 14 topics requesting hill editors. And many many requests in the sugestions topic.


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 Post subject: Visual C++
PostPosted: 20 Feb 2011, 17:44 
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Joined: 22 Jan 2011, 20:50
Posts: 1222
Location: Poland, Kielce
Visual C++ 2010 !!!

_________________
Programmer JussiKoskela = new Programmer();
JussiKoskela.develop(DSJ);
/* hehe */


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PostPosted: 24 Feb 2011, 16:54 
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Joined: 18 Mar 2010, 21:21
Posts: 27
Location: Poland
MichalD wrote:
I propose you to introduce a Hill Editor. I think it's will make the game more playable.

Good Idea :wink:


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PostPosted: 10 Feb 2016, 21:53 
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Joined: 22 Dec 2014, 17:52
Posts: 17
Awesome. Everything is possible, Mr. Jussi :)


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